| #include "triggers.hpp" |
| |
| namespace phosphor |
| { |
| namespace fan |
| { |
| namespace control |
| { |
| namespace trigger |
| { |
| |
| using namespace phosphor::fan; |
| |
| Trigger timer(TimerConf&& tConf) |
| { |
| return [tConf = std::move(tConf)]( |
| control::Zone& zone, const std::string& name, const Group& group, |
| const std::vector<Action>& actions) { |
| zone.addTimer(name, group, actions, tConf); |
| }; |
| } |
| |
| Trigger signal(const std::string& match, SignalHandler&& handler) |
| { |
| return [match = std::move(match), handler = std::move(handler)]( |
| control::Zone& zone, const std::string& name, const Group& group, |
| const std::vector<Action>& actions) { |
| // Setup signal matches of the property for event |
| std::unique_ptr<EventData> eventData = |
| std::make_unique<EventData>(group, match, handler, actions); |
| std::unique_ptr<sdbusplus::bus::match_t> mPtr = nullptr; |
| if (!match.empty()) |
| { |
| // Subscribe to signal match |
| mPtr = std::make_unique<sdbusplus::bus::match_t>( |
| zone.getBus(), match.c_str(), |
| std::bind(std::mem_fn(&Zone::handleEvent), &zone, |
| std::placeholders::_1, eventData.get())); |
| } |
| else |
| { |
| // When match is empty, handle if zone object member |
| // Set event data for each host group member |
| for (auto& entry : group) |
| { |
| if (std::get<pathPos>(entry) == zone.getPath()) |
| { |
| auto ifaces = zone.getIfaces(); |
| // Group member interface in list owned by zone |
| if (std::find(ifaces.begin(), ifaces.end(), |
| std::get<intfPos>(entry)) != ifaces.end()) |
| { |
| // Store path,interface,property as a managed object |
| zone.setObjectData( |
| std::get<pathPos>(entry), std::get<intfPos>(entry), |
| std::get<propPos>(entry), eventData.get()); |
| } |
| } |
| } |
| } |
| zone.addSignal(name, std::move(eventData), std::move(mPtr)); |
| }; |
| } |
| |
| Trigger init(MethodHandler&& handler) |
| { |
| return [handler = std::move(handler)]( |
| control::Zone& zone, const std::string& /*name*/, |
| const Group& group, const std::vector<Action>& actions) { |
| // A handler function is optional |
| if (handler) |
| { |
| handler(zone, group); |
| } |
| |
| // Run action functions for initial event state |
| std::for_each(actions.begin(), actions.end(), |
| [&zone, &group](const auto& action) { |
| action(zone, group); |
| }); |
| }; |
| } |
| |
| } // namespace trigger |
| } // namespace control |
| } // namespace fan |
| } // namespace phosphor |