blob: 635e6a647862622f0ce1618b83108a3d376b2830 [file] [log] [blame]
/**
* Copyright © 2017 IBM Corporation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "anyof.hpp"
#include "fan.hpp"
#include "get_power_state.hpp"
#include "psensor.hpp"
#include <phosphor-logging/log.hpp>
#include <algorithm>
namespace phosphor
{
namespace fan
{
namespace presence
{
using namespace std::chrono_literals;
static const auto powerOnDelayTime = 5s;
AnyOf::AnyOf(const Fan& fan,
const std::vector<std::reference_wrapper<PresenceSensor>>& s,
std::unique_ptr<EEPROMDevice> e) :
RedundancyPolicy(fan, std::move(e)), state(),
_powerState(getPowerStateObject()),
_powerOnDelayTimer(sdeventplus::Event::get_default(),
std::bind(&AnyOf::delayedAfterPowerOn, this)),
_powerOn(false)
{
for (auto& sensor : s)
{
state.emplace_back(sensor, false, false);
}
_powerState->addCallback(
std::get<1>(fan) + "-anyOf",
std::bind(&AnyOf::powerStateChanged, this, std::placeholders::_1));
// If power is already on, give the fans some time to spin up
// before considering power to actually be on.
if (_powerState->isPowerOn())
{
_powerOnDelayTimer.restartOnce(powerOnDelayTime);
}
}
void AnyOf::stateChanged(bool present, PresenceSensor& sensor)
{
// Find the sensor that changed state.
auto sit =
std::find_if(state.begin(), state.end(), [&sensor](const auto& s) {
return std::get<sensorPos>(s).get() == sensor;
});
if (sit != state.end())
{
auto origState =
std::any_of(state.begin(), state.end(),
[](const auto& s) { return std::get<presentPos>(s); });
// Update our cache of the sensors state and re-evaluate.
std::get<presentPos>(*sit) = present;
auto newState =
std::any_of(state.begin(), state.end(),
[](const auto& s) { return std::get<presentPos>(s); });
setPresence(fan, newState);
if (eepromDevice && (newState != origState))
{
if (newState)
{
eepromDevice->bind();
}
else
{
eepromDevice->unbind();
}
}
// At least 1 sensor said a fan was present, check if any disagree.
if (newState)
{
if (!origState)
{
// Fan plug detected, re-enable conflict logging
std::for_each(state.begin(), state.end(), [](auto& s) {
std::get<conflictPos>(s) = false;
});
}
checkSensorConflicts();
}
}
}
void AnyOf::monitor()
{
// Start all sensors in the anyof redundancy set.
for (auto& s : state)
{
auto& sensor = std::get<sensorPos>(s);
std::get<presentPos>(s) = sensor.get().start();
}
auto present = std::any_of(state.begin(), state.end(), [](const auto& s) {
return std::get<presentPos>(s);
});
setPresence(fan, present);
// At least one of the contained methods indicated present,
// so check that they all agree.
if (present)
{
checkSensorConflicts();
}
}
void AnyOf::checkSensorConflicts()
{
if (!isPowerOn())
{
return;
}
// If at least one, but not all, sensors indicate present, then
// tell the not present ones to log a conflict if not already done.
if (std::any_of(state.begin(), state.end(),
[this](const auto& s) {
return std::get<presentPos>(s);
}) &&
!std::all_of(state.begin(), state.end(),
[this](const auto& s) { return std::get<presentPos>(s); }))
{
for (auto& [sensor, present, conflict] : state)
{
if (!present && !conflict)
{
sensor.get().logConflict(invNamespace + std::get<1>(fan));
conflict = true;
}
}
}
}
void AnyOf::powerStateChanged(bool powerOn)
{
if (powerOn)
{
// Clear the conflict state from last time
std::for_each(state.begin(), state.end(), [](auto& state) {
std::get<conflictPos>(state) = false;
});
// Wait to give the fans time to start spinning before
// considering power actually on.
_powerOnDelayTimer.restartOnce(powerOnDelayTime);
}
else
{
_powerOn = false;
if (_powerOnDelayTimer.isEnabled())
{
_powerOnDelayTimer.setEnabled(false);
}
}
}
void AnyOf::delayedAfterPowerOn()
{
_powerOn = true;
checkSensorConflicts();
}
} // namespace presence
} // namespace fan
} // namespace phosphor