blob: 1ff869b4dfe94511c6e08220eb7b71c938acca51 [file] [log] [blame]
#pragma once
#include <map>
#include <set>
#include <vector>
#include <sdbusplus/bus.hpp>
#include <sdbusplus/server/interface.hpp>
#include <sdbusplus/server/manager.hpp>
namespace phosphor
{
namespace led
{
/** @class Manager
* @brief Manages group of LEDs and applies action on the elements of group
*/
class Manager
{
private:
/** @brief Define possible actions on a given LED.
* For the BLINK operation, follow 50-50 duty cycle
*/
enum Action
{
OFF,
ON,
BLINK,
};
/** @brief Dbus constructs used by LED manager */
sdbusplus::bus::bus iv_bus;
public:
Manager() = delete;
~Manager() = default;
Manager(const Manager&) = delete;
Manager& operator=(const Manager&) = delete;
Manager(Manager&&) = default;
Manager& operator=(Manager&&) = default;
/** @brief Constructs LED manager
*
* @param[in] busName - The Dbus name to own
* @param[in] objPath - The Dbus path that hosts LED manager
* @param[in] intfName - The Dbus interface
*/
Manager(const char* busName, const char* objPath, const char* intfName);
/** @brief Name of the LED and it's proposed action.
* This structure is supplied as configuration at build time
*/
struct LedAction
{
std::string name;
Action action;
// Needed for inserting elements into sets
bool operator<(const LedAction& right) const
{
if (name == right.name)
{
return action < right.action;
}
return name < right.name;
}
// Needed for set union / intersect
bool operator==(const LedAction& right) const
{
// Only if name and action are same, consider equal
if (name == right.name &&
action == right.action)
{
return true;
}
return false;
}
};
/** @brief static global map constructed at compile time */
static const std::map<std::string,
std::set<LedAction>> cv_LedMap;
/** @brief sd_bus object manager */
sdbusplus::server::manager::manager objManager;
/** @brief Individual objects */
std::vector<sdbusplus::server::interface::interface> intfContainer;
void run();
};
} // namespace led
} // namespace phosphor