| #pragma once |
| |
| #include <map> |
| #include <set> |
| #include <string> |
| |
| namespace phosphor |
| { |
| namespace led |
| { |
| /** @namespace Layout |
| * @brief Depicts the LED and their mappings and group actions |
| */ |
| namespace Layout |
| { |
| /** @brief Define possible actions on a given LED. |
| * For the BLINK operation, follow 50-50 duty cycle |
| */ |
| enum Action |
| { |
| Off, |
| On, |
| Blink, |
| }; |
| |
| /** @brief Name of the LED and it's proposed action. |
| * This structure is supplied as configuration at build time |
| */ |
| struct LedAction |
| { |
| std::string name; |
| Action action; |
| uint8_t dutyOn; |
| uint16_t period; |
| Action priority; |
| |
| // Order LEDs such that same LEDs are grouped next to |
| // each other and the same LEDs are in priority order |
| // with the highest priority coming first |
| bool operator<(const LedAction& right) const |
| { |
| if (name == right.name) |
| { |
| if (action == right.action) |
| { |
| return false; |
| } |
| else if (action == priority) |
| { |
| return true; |
| } |
| } |
| return name < right.name; |
| } |
| }; |
| } // namespace Layout |
| } // namespace led |
| } // namespace phosphor |