| #pragma once |
| |
| #include "console_buffer.hpp" |
| #include "session.hpp" |
| |
| namespace sol |
| { |
| |
| namespace internal |
| { |
| |
| /** @struct SequenceNumbers |
| * |
| * SOL sequence numbers. At the session level, SOL Payloads share the session |
| * sequence numbers for authenticated and unauthenticated packets with other |
| * packets under the IPMI session. At the payload level, SOL packets include |
| * their own message sequence numbers that are used for tracking missing and |
| * retried SOL messages. The sequence numbers must be non-zero. Retried |
| * packets use the same sequence number as the first packet. |
| */ |
| struct SequenceNumbers |
| { |
| static constexpr uint8_t MAX_SOL_SEQUENCE_NUMBER = 0x10; |
| |
| /** @brief Get the SOL sequence number. |
| * |
| * @param[in] inbound - true for inbound sequence number and false for |
| * outbound sequence number |
| * |
| * @return sequence number |
| */ |
| auto get(bool inbound = true) const |
| { |
| return inbound ? in : out; |
| } |
| |
| /** @brief Increment the inbound SOL sequence number. */ |
| void incInboundSeqNum() |
| { |
| if ((++in) == MAX_SOL_SEQUENCE_NUMBER) |
| { |
| in = 1; |
| } |
| } |
| |
| /** @brief Increment the outbound SOL sequence number. |
| * |
| * @return outbound sequence number to populate the SOL payload. |
| */ |
| auto incOutboundSeqNum() |
| { |
| if ((++out) == MAX_SOL_SEQUENCE_NUMBER) |
| { |
| out = 1; |
| } |
| |
| return out; |
| } |
| |
| private: |
| uint8_t in = 1; //!< Inbound sequence number. |
| uint8_t out = 0; //!< Outbound sequence number, since the first |
| //!< operation is increment, it is initialised to 0 |
| }; |
| |
| } // namespace internal |
| |
| /** @class Context |
| * |
| * Context keeps the state of the SOL session. The information needed to |
| * maintain the state of the SOL is part of this class. This class provides |
| * interfaces to handle incoming SOL payload, send response and send outbound |
| * SOL payload. |
| */ |
| class Context |
| { |
| public: |
| Context() = default; |
| ~Context() = default; |
| Context(const Context&) = delete; |
| Context& operator=(const Context&) = delete; |
| Context(Context&&) = default; |
| Context& operator=(Context&&) = default; |
| |
| /** @brief Context Constructor. |
| * |
| * This is issued by the SOL Manager when a SOL payload instance is |
| * started for the activate payload command. |
| * |
| * @param[in] maxRetryCount - Retry count max value. |
| * @param[in] sendThreshold - Character send threshold. |
| * @param[in] instance - SOL payload instance. |
| * @param[in] sessionID - BMC session ID. |
| */ |
| Context(uint8_t maxRetryCount, |
| uint8_t sendThreshold, |
| uint8_t instance, |
| session::SessionID sessionID): |
| maxRetryCount(maxRetryCount), |
| retryCounter(maxRetryCount), |
| sendThreshold(sendThreshold), |
| payloadInstance(instance), |
| sessionID(sessionID) {} |
| |
| static constexpr auto clear = true; |
| static constexpr auto noClear = false; |
| |
| /** @brief Retry count max value. */ |
| const uint8_t maxRetryCount = 0; |
| |
| /** @brief Retry counter. */ |
| uint8_t retryCounter = 0; |
| |
| /** @brief Character send threshold. */ |
| const uint8_t sendThreshold = 0; |
| |
| /** @brief SOL payload instance. */ |
| const uint8_t payloadInstance = 0; |
| |
| /** @brief Session ID. */ |
| const session::SessionID sessionID = 0; |
| |
| /** @brief Process the Inbound SOL payload. |
| * |
| * The SOL payload from the remote console is processed and the |
| * acknowledgment handling is done. |
| * |
| * @param[in] seqNum - Packet sequence number. |
| * @param[in] ackSeqNum - Packet ACK/NACK sequence number. |
| * @param[in] count - Accepted character count. |
| * @param[in] operation - ACK is false, NACK is true |
| * @param[in] input - Incoming SOL character data. |
| */ |
| void processInboundPayload(uint8_t seqNum, |
| uint8_t ackSeqNum, |
| uint8_t count, |
| bool status, |
| const Buffer& input); |
| |
| /** @brief Send the outbound SOL payload. |
| * |
| * @return zero on success and negative value if condition for sending |
| * the payload fails. |
| */ |
| int sendOutboundPayload(); |
| |
| /** @brief Resend the SOL payload. |
| * |
| * @param[in] clear - if true then send the payload and clear the |
| * cached payload, if false only send the payload. |
| */ |
| void resendPayload(bool clear); |
| |
| private: |
| /** @brief Expected character count. |
| * |
| * Expected Sequence number and expected character count is set before |
| * sending the SOL payload. The check is done against these values when |
| * an incoming SOL payload is received. |
| */ |
| size_t expectedCharCount = 0; |
| |
| /** @brief Inbound and Outbound sequence numbers. */ |
| internal::SequenceNumbers seqNums; |
| |
| /** @brief Copy of the last sent SOL payload. |
| * |
| * A copy of the SOL payload is kept here, so that when a retry needs |
| * to be attempted the payload is sent again. |
| */ |
| Buffer payloadCache; |
| |
| /** |
| * @brief Send Response for Incoming SOL payload. |
| * |
| * @param[in] ackSeqNum - Packet ACK/NACK Sequence Number. |
| * @param[in] count - Accepted Character Count. |
| * @param[in] ack - Set ACK/NACK in the Operation. |
| */ |
| void prepareResponse(uint8_t ackSeqNum, uint8_t count, bool ack); |
| |
| /** @brief Send the outgoing SOL payload. |
| * |
| * @param[in] out - buffer containing the SOL payload. |
| */ |
| void sendPayload(const Buffer& out) const; |
| }; |
| |
| } // namespace sol |