| #pragma once |
| |
| #include <chrono> |
| #include <exception> |
| #include <list> |
| #include <memory> |
| #include <string> |
| #include <vector> |
| |
| #include "auth_algo.hpp" |
| #include "crypt_algo.hpp" |
| #include "integrity_algo.hpp" |
| #include "endian.hpp" |
| #include "socket_channel.hpp" |
| |
| namespace session |
| { |
| |
| using namespace std::chrono_literals; |
| using SessionID = uint32_t; |
| |
| enum class Privilege : uint8_t |
| { |
| HIGHEST_MATCHING, |
| CALLBACK, |
| USER, |
| OPERATOR, |
| ADMIN, |
| OEM, |
| }; |
| |
| enum class State |
| { |
| INACTIVE, // Session is not in use |
| SETUP_IN_PROGRESS, // Session Setup Sequence is progressing |
| ACTIVE, // Session is active |
| TEAR_DOWN_IN_PROGRESS,// When Closing Session |
| }; |
| |
| // Seconds of inactivity allowed during session setup stage |
| constexpr auto SESSION_SETUP_TIMEOUT = 5s; |
| // Seconds of inactivity allowed when session is active |
| constexpr auto SESSION_INACTIVITY_TIMEOUT = 60s; |
| |
| /** |
| * @struct SequenceNumbers Session Sequence Numbers |
| * |
| * IPMI v2.0 RMCP+ Session Sequence Numbers are used for rejecting packets that |
| * may have been duplicated by the network or intentionally replayed. There are |
| * two sets of Session SequenceNumbers for a given session.One set of inbound |
| * and outbound sequence numbers is used for authenticated (signed) packets, |
| * and the other set is used for unauthenticated packets. |
| * |
| * The individual Session Sequence Numbers is are initialized to zero whenever |
| * a session is created and incremented by one at the start of outbound |
| * processing for a given packet (i.e. the first transmitted packet has a ‘1’ |
| * as the sequence number, not 0). Session Sequence numbers are incremented for |
| * every packet that is transmitted by a given sender, regardless of whether |
| * the payload for the packet is a ‘retry’ or not. |
| */ |
| struct SequenceNumbers |
| { |
| auto get(bool inbound = true) const |
| { |
| return inbound ? in : out; |
| } |
| |
| void set(uint32_t seqNumber, bool inbound = true) |
| { |
| inbound ? (in = seqNumber) : (out = seqNumber); |
| } |
| |
| auto increment() |
| { |
| return ++out; |
| } |
| |
| private: |
| uint32_t in = 0; |
| uint32_t out = 0; |
| }; |
| /** |
| * @class Session |
| * |
| * Encapsulates the data related to an IPMI Session |
| * |
| * Authenticated IPMI communication to the BMC is accomplished by establishing |
| * a session. Once established, a session is identified by a Session ID. The |
| * Session ID may be thought of as a handle that identifies a connection between |
| * a given remote user and the BMC. The specification supports having multiple |
| * active sessions established with the BMC. It is recommended that a BMC |
| * implementation support at least four simultaneous sessions |
| */ |
| class Session |
| { |
| public: |
| |
| Session() = default; |
| ~Session() = default; |
| Session(const Session&) = delete; |
| Session& operator=(const Session&) = delete; |
| Session(Session&&) = default; |
| Session& operator=(Session&&) = default; |
| |
| /** |
| * @brief Session Constructor |
| * |
| * This is issued by the Session Manager when a session is started for |
| * the Open SessionRequest command |
| * |
| * @param[in] inRemoteConsoleSessID - Remote Console Session ID |
| * @param[in] priv - Privilege Level requested in the Command |
| */ |
| Session(SessionID inRemoteConsoleSessID, Privilege priv): |
| curPrivLevel(priv), |
| bmcSessionID(std::rand()), |
| remoteConsoleSessionID(inRemoteConsoleSessID) {} |
| |
| auto getBMCSessionID() const |
| { |
| return bmcSessionID; |
| } |
| |
| auto getRCSessionID() const |
| { |
| return remoteConsoleSessionID; |
| } |
| |
| auto getAuthAlgo() const |
| { |
| if(authAlgoInterface) |
| { |
| return authAlgoInterface.get(); |
| } |
| else |
| { |
| throw std::runtime_error("Authentication Algorithm Empty"); |
| } |
| } |
| |
| void setAuthAlgo(std::unique_ptr<cipher::rakp_auth::Interface>&& |
| inAuthAlgo) |
| { |
| authAlgoInterface = std::move(inAuthAlgo); |
| } |
| |
| /** |
| * @brief Get Session's Integrity Algorithm |
| * |
| * @return pointer to the integrity algorithm |
| */ |
| auto getIntegrityAlgo() const |
| { |
| if(integrityAlgoInterface) |
| { |
| return integrityAlgoInterface.get(); |
| } |
| else |
| { |
| throw std::runtime_error("Integrity Algorithm Empty"); |
| } |
| } |
| |
| /** |
| * @brief Set Session's Integrity Algorithm |
| * |
| * @param[in] integrityAlgo - unique pointer to integrity algorithm |
| * instance |
| */ |
| void setIntegrityAlgo( |
| std::unique_ptr<cipher::integrity::Interface>&& integrityAlgo) |
| { |
| integrityAlgoInterface = std::move(integrityAlgo); |
| } |
| |
| /** @brief Check if integrity algorithm is enabled for this session. |
| * |
| * @return true if integrity algorithm is enabled else false. |
| */ |
| auto isIntegrityAlgoEnabled() |
| { |
| return integrityAlgoInterface ? true : false; |
| } |
| |
| /** |
| * @brief Get Session's Confidentiality Algorithm |
| * |
| * @return pointer to the confidentiality algorithm |
| */ |
| auto getCryptAlgo() const |
| { |
| if(cryptAlgoInterface) |
| { |
| return cryptAlgoInterface.get(); |
| } |
| else |
| { |
| throw std::runtime_error("Confidentiality Algorithm Empty"); |
| } |
| } |
| |
| /** |
| * @brief Set Session's Confidentiality Algorithm |
| * |
| * @param[in] confAlgo - unique pointer to confidentiality algorithm |
| * instance |
| */ |
| void setCryptAlgo( |
| std::unique_ptr<cipher::crypt::Interface>&& cryptAlgo) |
| { |
| cryptAlgoInterface = std::move(cryptAlgo); |
| } |
| |
| /** @brief Check if confidentiality algorithm is enabled for this |
| * session. |
| * |
| * @return true if confidentiality algorithm is enabled else false. |
| */ |
| auto isCryptAlgoEnabled() |
| { |
| return cryptAlgoInterface ? true : false; |
| } |
| |
| void updateLastTransactionTime() |
| { |
| lastTime = std::chrono::steady_clock::now(); |
| } |
| |
| /** |
| * @brief Session Active Status |
| * |
| * Session Active status is decided upon the Session State and the last |
| * transaction time is compared against the session inactivity timeout. |
| * |
| */ |
| bool isSessionActive(); |
| |
| /** |
| * @brief Session's Current Privilege Level |
| */ |
| Privilege curPrivLevel; |
| |
| /** |
| * @brief Session's Maximum Privilege Level |
| */ |
| Privilege maxPrivLevel = Privilege::CALLBACK; |
| |
| SequenceNumbers sequenceNums; // Session Sequence Numbers |
| State state = State::INACTIVE; // Session State |
| std::string userName {}; // User Name |
| |
| /** @brief Socket channel for communicating with the remote client.*/ |
| std::shared_ptr<udpsocket::Channel> channelPtr; |
| |
| private: |
| |
| SessionID bmcSessionID = 0; //BMC Session ID |
| SessionID remoteConsoleSessionID = 0; //Remote Console Session ID |
| |
| // Authentication Algorithm Interface for the Session |
| std::unique_ptr<cipher::rakp_auth::Interface> authAlgoInterface; |
| |
| // Integrity Algorithm Interface for the Session |
| std::unique_ptr<cipher::integrity::Interface> integrityAlgoInterface = |
| nullptr; |
| |
| // Confidentiality Algorithm Interface for the Session |
| std::unique_ptr<cipher::crypt::Interface> cryptAlgoInterface = |
| nullptr; |
| |
| // Last Transaction Time |
| decltype(std::chrono::steady_clock::now()) lastTime; |
| }; |
| |
| } // namespace session |