blob: b615c7be67a50351ad94c4111ab69f00af204113 [file] [log] [blame]
#pragma once
#include "comm_module.hpp"
#include "message_handler.hpp"
#include <vector>
namespace command
{
constexpr size_t userNameMaxLen = 16;
constexpr uint8_t userNameOnlyLookupMask = 0x10;
constexpr uint8_t userNameOnlyLookup = 0x10;
constexpr uint8_t userNamePrivLookup = 0x0;
/**
* @struct RAKP1request
*
* IPMI Payload for RAKP Message 1
*/
struct RAKP1request
{
uint8_t messageTag;
uint8_t reserved1;
uint16_t reserved2;
uint32_t managedSystemSessionID;
uint8_t remote_console_random_number[16];
uint8_t req_max_privilege_level;
uint16_t reserved3;
uint8_t user_name_len;
char user_name[userNameMaxLen];
} __attribute__((packed));
/**
* @struct RAKP2response
*
* IPMI Payload for RAKP Message 2
*/
struct RAKP2response
{
uint8_t messageTag;
uint8_t rmcpStatusCode;
uint16_t reserved;
uint32_t remoteConsoleSessionID;
uint8_t managed_system_random_number[16];
uint8_t managed_system_guid[16];
} __attribute__((packed));
/**
* @brief RAKP Message 1, RAKP Message 2
*
* These messages are used to exchange random number and identification
* information between the BMC and the remote console that are, in effect,
* mutual challenges for a challenge/response. (Unlike IPMI v1.5, the v2.0/RMCP+
* challenge/response is symmetric. I.e. the remote console and BMC both issues
* challenges,and both need to provide valid responses for the session to be
* activated.)
*
* The remote console request (RAKP Message 1) passes a random number and
* username/privilege information that the BMC will later use to ‘sign’ a
* response message based on key information associated with the user and the
* Authentication Algorithm negotiated in the Open Session Request/Response
* exchange. The BMC responds with RAKP Message 2 and passes a random number and
* GUID (globally unique ID) for the managed system that the remote console
* uses according the Authentication Algorithm to sign a response back to the
* BMC.
*
* @param[in] inPayload - Request Data for the command
* @param[in] handler - Reference to the Message Handler
*
* @return Response data for the command
*/
std::vector<uint8_t> RAKP12(const std::vector<uint8_t>& inPayload,
const message::Handler& handler);
} // namespace command