blob: 4e797d4e6eb735c3c3e677c5f89ecb76ea8527fe [file] [log] [blame]
#pragma once
#include "console_buffer.hpp"
#include "session.hpp"
#include "sol_context.hpp"
#include <boost/asio/io_context.hpp>
#include <boost/asio/local/stream_protocol.hpp>
#include <cstddef>
#include <map>
#include <memory>
#include <string>
namespace sol
{
constexpr size_t MAX_PAYLOAD_SIZE = 255;
constexpr uint8_t MAJOR_VERSION = 0x01;
constexpr uint8_t MINOR_VERSION = 0x00;
constexpr char CONSOLE_SOCKET_PATH[] = "\0obmc-console";
constexpr size_t CONSOLE_SOCKET_PATH_LEN = sizeof(CONSOLE_SOCKET_PATH) - 1;
constexpr uint8_t accIntervalFactor = 5;
constexpr uint8_t retryIntervalFactor = 10;
using Instance = uint8_t;
using namespace std::chrono_literals;
/** @class Manager
*
* Manager class acts a manager for the SOL payload instances and provides
* interfaces to start a payload instance, stop a payload instance and get
* reference to the context object.
*/
class Manager
{
public:
/** @brief SOL Payload Instance is the key for the map, the value is the
* SOL context.
*/
using SOLPayloadMap = std::map<Instance, std::shared_ptr<Context>>;
Manager() = delete;
~Manager() = default;
Manager(const Manager&) = delete;
Manager& operator=(const Manager&) = delete;
Manager(Manager&&) = default;
Manager& operator=(Manager&&) = default;
Manager(std::shared_ptr<boost::asio::io_context> io) : io(io)
{
}
/** @brief io context to add events to */
std::shared_ptr<boost::asio::io_context> io;
/** @brief Host Console Buffer. */
ConsoleData dataBuffer;
/** @brief Set in Progress.
*
* This parameter is used to indicate when any of the SOL parameters
* are being updated, and when the changes are completed. The bit is
* primarily provided to alert software than some other software or
* utility is in the process of making changes to the data. This field
* is initialized to set complete.
*/
uint8_t progress = 0;
/** @brief SOL enable
*
* This controls whether the SOL payload can be activated. By default
* the SOL is enabled.
*/
bool enable = true;
/** @brief SOL payload encryption.
*
* Force encryption: if the cipher suite for the session supports
* encryption, then this setting will force the use of encryption for
* all SOL payload data. Encryption controlled by remote console:
* Whether SOL packets are encrypted or not is selectable by the remote
* console at the time the payload is activated. The default is force
* encryption.
*/
bool forceEncrypt = true;
/** @brief SOL payload authentication.
*
* Force authentication: if the cipher suite for the session supports
* authentication, then this setting will force the use of for
* authentication for all SOL payload data. Authentication controlled
* by remote console: Note that for the standard Cipher Suites,
* if encryption is used authentication must also be used. Therefore,
* while encryption is being used software will not be able to select
* using unauthenticated payloads.
*/
bool forceAuth = true;
/** @brief SOL privilege level.
*
* Sets the minimum operating privilege level that is required to be
* able to activate SOL using the Activate Payload command.
*/
session::Privilege solMinPrivilege = session::Privilege::USER;
/** @brief Character Accumulate Interval
*
* This sets the typical amount of time that the BMC will wait before
* transmitting a partial SOL character data packet. (Where a partial
* packet is defined as a packet that has fewer characters to transmit
* than the number of characters specified by the character send
* threshold. This parameter can be modified by the set SOL
* configuration parameters command. The SOL configuration parameter,
* Character Accumulate Interval is 5 ms increments, 1-based value. The
* parameter value is accumulateInterval/5. The accumulateInterval
* needs to be a multiple of 5.
*/
std::chrono::milliseconds accumulateInterval = 100ms;
/** @brief Character Send Threshold
*
* The BMC will automatically send an SOL character data packet
* containing this number of characters as soon as this number of
* characters (or greater) has been accepted from the baseboard serial
* controller into the BMC. This provides a mechanism to tune the
* buffer to reduce latency to when the first characters are received
* after an idle interval. In the degenerate case, setting this value
* to a ‘1’ would cause the BMC to send a packet as soon as the first
* character was received. This parameter can be modified by the set
* SOL configuration parameters command.
*/
uint8_t sendThreshold = 1;
/** @brief Retry Count
*
* 1-based. 0 = no retries after packet is transmitted. Packet will be
* dropped if no ACK/NACK received by time retries expire. The maximum
* value for retry count is 7. This parameter can be modified by the
* set SOL configuration parameters command.
*/
uint8_t retryCount = 7;
/** @brief Retry Interval
*
* Sets the time that the BMC will wait before the first retry and the
* time between retries when sending SOL packets to the remote console.
* This parameter can be modified by the set SOL configuration
* parameters command. The SOL configuration parameter Retry Interval
* is 10 ms increments, 1-based value. The parameter value is
* retryInterval/10. The retryInterval needs to be a multiple of 10.
*/
std::chrono::milliseconds retryInterval = 100ms;
/** @brief Channel Number
*
* This parameter indicates which IPMI channel is being used for the
* communication parameters (e.g. IP address, MAC address) for the SOL
* Payload. Typically, these parameters will come from the same channel
* that the Activate Payload command for SOL was accepted over. The
* network channel number is defaulted to 1.
*/
uint8_t channel = 1;
/** @brief Add host console I/O event source to the event loop. */
void startHostConsole();
/** @brief Remove host console I/O event source. */
void stopHostConsole();
/** @brief Start a SOL payload instance.
*
* Starting a payload instance involves creating the context object,
* add the accumulate interval timer and retry interval timer to the
* event loop.
*
* @param[in] payloadInstance - SOL payload instance.
* @param[in] sessionID - BMC session ID.
*/
void startPayloadInstance(uint8_t payloadInstance,
session::SessionID sessionID);
/** @brief Stop SOL payload instance.
*
* Stopping a payload instance involves stopping and removing the
* accumulate interval timer and retry interval timer from the event
* loop, delete the context object.
*
* @param[in] payloadInstance - SOL payload instance
*/
void stopPayloadInstance(uint8_t payloadInstance);
/* @brief Stop all the active SOL payload instances */
void stopAllPayloadInstance();
/** @brief Get SOL Context by Payload Instance.
*
* @param[in] payloadInstance - SOL payload instance.
*
* @return reference to the SOL payload context.
*/
Context& getContext(uint8_t payloadInstance)
{
auto iter = payloadMap.find(payloadInstance);
if (iter != payloadMap.end())
{
return *(iter->second);
}
std::string msg = "Invalid SOL payload instance " + payloadInstance;
throw std::runtime_error(msg.c_str());
}
/** @brief Get SOL Context by Session ID.
*
* @param[in] sessionID - IPMI Session ID.
*
* @return reference to the SOL payload context.
*/
Context& getContext(session::SessionID sessionID)
{
for (const auto& kv : payloadMap)
{
if (kv.second->sessionID == sessionID)
{
return *kv.second;
}
}
std::string msg = "Invalid SOL SessionID " + sessionID;
throw std::runtime_error(msg.c_str());
}
/** @brief Check if SOL payload is active.
*
* @param[in] payloadInstance - SOL payload instance.
*
* @return true if the instance is active and false it is not active.
*/
auto isPayloadActive(uint8_t payloadInstance) const
{
return (0 != payloadMap.count(payloadInstance));
}
/** @brief Write data to the host console unix socket.
*
* @param[in] input - Data from the remote console.
*
* @return 0 on success and errno on failure.
*/
int writeConsoleSocket(const std::vector<uint8_t>& input) const;
void updateSOLParameter(uint8_t channelNum);
private:
SOLPayloadMap payloadMap;
/** @brief Local stream socket for the host console. */
std::unique_ptr<boost::asio::local::stream_protocol::socket> consoleSocket =
nullptr;
/** @brief Initialize the host console file descriptor. */
void initConsoleSocket();
/** @brief Handle incoming console data on the console socket */
void consoleInputHandler();
};
/** @brief Callback method to close SOL sessions for SOL service change */
void registerSOLServiceChangeCallback();
} // namespace sol