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/**
* Copyright © 2019 IBM Corporation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#include "action.hpp"
#include "action_environment.hpp"
#include "device.hpp"
#include "id_map.hpp"
#include "mock_action.hpp"
#include "rule.hpp"
#include "run_rule_action.hpp"
#include <exception>
#include <memory>
#include <stdexcept>
#include <utility>
#include <vector>
#include <gmock/gmock.h>
#include <gtest/gtest.h>
using namespace phosphor::power::regulators;
using ::testing::Return;
using ::testing::Throw;
TEST(RunRuleActionTests, Constructor)
{
RunRuleAction action{"set_voltage_rule"};
EXPECT_EQ(action.getRuleID(), "set_voltage_rule");
}
TEST(RunRuleActionTests, Execute)
{
// Test where rule ID is not in the IDMap/ActionEnvironment
try
{
IDMap idMap{};
ActionEnvironment env{idMap, ""};
RunRuleAction runRuleAction{"set_voltage_rule"};
runRuleAction.execute(env);
ADD_FAILURE() << "Should not have reached this line.";
}
catch (const std::invalid_argument& ia_error)
{
EXPECT_STREQ(ia_error.what(),
"Unable to find rule with ID \"set_voltage_rule\"");
}
catch (const std::exception& error)
{
ADD_FAILURE() << "Should not have caught exception.";
}
// Test where a rule action throws an exception
try
{
// Create rule with action that throws an exception
std::vector<std::unique_ptr<Action>> actions{};
std::unique_ptr<MockAction> action = std::make_unique<MockAction>();
EXPECT_CALL(*action, execute)
.Times(1)
.WillOnce(Throw(std::logic_error{"Communication error"}));
actions.push_back(std::move(action));
Rule rule("exception_rule", std::move(actions));
// Create ActionEnvironment
IDMap idMap{};
idMap.addRule(rule);
ActionEnvironment env{idMap, ""};
// Create RunRuleAction
RunRuleAction runRuleAction{"exception_rule"};
runRuleAction.execute(env);
ADD_FAILURE() << "Should not have reached this line.";
}
catch (const std::exception& error)
{
EXPECT_STREQ(error.what(), "Communication error");
}
// Test where rule calls itself and results in infinite recursion
try
{
// Create rule that calls itself
std::vector<std::unique_ptr<Action>> actions{};
actions.push_back(std::make_unique<RunRuleAction>("infinite_rule"));
Rule rule("infinite_rule", std::move(actions));
// Create ActionEnvironment
IDMap idMap{};
idMap.addRule(rule);
ActionEnvironment env{idMap, ""};
// Create RunRuleAction
RunRuleAction runRuleAction{"infinite_rule"};
runRuleAction.execute(env);
ADD_FAILURE() << "Should not have reached this line.";
}
catch (const std::runtime_error& r_error)
{
EXPECT_STREQ(r_error.what(),
"Maximum rule depth exceeded by rule infinite_rule.");
}
catch (const std::exception& error)
{
ADD_FAILURE() << "Should not have caught exception.";
}
// Test where last action returns false
try
{
// Create rule with two actions. Last action returns false.
std::vector<std::unique_ptr<Action>> actions{};
std::unique_ptr<MockAction> action;
action = std::make_unique<MockAction>();
EXPECT_CALL(*action, execute).Times(1).WillOnce(Return(true));
actions.push_back(std::move(action));
action = std::make_unique<MockAction>();
EXPECT_CALL(*action, execute).Times(1).WillOnce(Return(false));
actions.push_back(std::move(action));
Rule rule("set_voltage_rule", std::move(actions));
// Create ActionEnvironment
IDMap idMap{};
idMap.addRule(rule);
ActionEnvironment env{idMap, ""};
// Create RunRuleAction
RunRuleAction runRuleAction{"set_voltage_rule"};
EXPECT_EQ(runRuleAction.execute(env), false);
EXPECT_EQ(env.getRuleDepth(), 0);
}
catch (const std::exception& error)
{
ADD_FAILURE() << "Should not have caught exception.";
}
// Test where last action returns true
try
{
// Create rule with two actions. Last action returns true.
std::vector<std::unique_ptr<Action>> actions{};
std::unique_ptr<MockAction> action;
action = std::make_unique<MockAction>();
EXPECT_CALL(*action, execute).Times(1).WillOnce(Return(false));
actions.push_back(std::move(action));
action = std::make_unique<MockAction>();
EXPECT_CALL(*action, execute).Times(1).WillOnce(Return(true));
actions.push_back(std::move(action));
Rule rule("set_voltage_rule", std::move(actions));
// Create ActionEnvironment
IDMap idMap{};
idMap.addRule(rule);
ActionEnvironment env{idMap, ""};
// Create RunRuleAction
RunRuleAction runRuleAction{"set_voltage_rule"};
EXPECT_EQ(runRuleAction.execute(env), true);
EXPECT_EQ(env.getRuleDepth(), 0);
}
catch (const std::exception& error)
{
ADD_FAILURE() << "Should not have caught exception.";
}
}
TEST(RunRuleActionTests, GetRuleID)
{
RunRuleAction action{"read_sensors_rule"};
EXPECT_EQ(action.getRuleID(), "read_sensors_rule");
}