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/**
* Copyright © 2019 IBM Corporation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "action.hpp"
#include "action_environment.hpp"
#include <memory>
#include <string>
#include <utility>
#include <vector>
namespace phosphor::power::regulators
{
/**
* @class AndAction
*
* Executes a sequence of actions and tests whether all of them returned true.
*
* Implements the "and" action in the JSON config file.
*/
class AndAction : public Action
{
public:
// Specify which compiler-generated methods we want
AndAction() = delete;
AndAction(const AndAction&) = delete;
AndAction(AndAction&&) = delete;
AndAction& operator=(const AndAction&) = delete;
AndAction& operator=(AndAction&&) = delete;
virtual ~AndAction() = default;
/**
* Constructor.
*
* @param actions actions to execute
*/
explicit AndAction(std::vector<std::unique_ptr<Action>> actions) :
actions{std::move(actions)}
{
}
/**
* Executes the actions specified in the constructor.
*
* Returns true if all of the actions returned true, otherwise returns
* false.
*
* Note: All of the actions will be executed even if an action before the
* end returns false. This ensures that actions with beneficial
* side-effects are always executed, such as a register read that clears
* latched fault bits.
*
* Throws an exception if an error occurs and an action cannot be
* successfully executed.
*
* @param environment action execution environment
* @return true if all actions returned true, otherwise returns false
*/
virtual bool execute(ActionEnvironment& environment) override
{
bool returnValue{true};
for (std::unique_ptr<Action>& action : actions)
{
if (action->execute(environment) == false)
{
returnValue = false;
}
}
return returnValue;
}
/**
* Returns the actions to execute.
*
* @return actions to execute
*/
const std::vector<std::unique_ptr<Action>>& getActions() const
{
return actions;
}
/**
* Returns a string description of this action.
*
* @return description of action
*/
virtual std::string toString() const override
{
return "and: [ ... ]";
}
private:
/**
* Actions to execute.
*/
std::vector<std::unique_ptr<Action>> actions{};
};
} // namespace phosphor::power::regulators