blob: 6cf63ac98590159238c59522bf5145a1000b01cc [file] [log] [blame]
/**
* Copyright © 2019 IBM Corporation
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#pragma once
#include "action.hpp"
#include "action_environment.hpp"
#include "rule.hpp"
#include <string>
namespace phosphor::power::regulators
{
/**
* @class RunRuleAction
*
* Runs the specified rule.
*
* Implements the run_rule action in the JSON config file.
*/
class RunRuleAction : public Action
{
public:
// Specify which compiler-generated methods we want
RunRuleAction() = delete;
RunRuleAction(const RunRuleAction&) = delete;
RunRuleAction(RunRuleAction&&) = delete;
RunRuleAction& operator=(const RunRuleAction&) = delete;
RunRuleAction& operator=(RunRuleAction&&) = delete;
virtual ~RunRuleAction() = default;
/**
* Constructor.
*
* @param ruleID rule ID
*/
explicit RunRuleAction(const std::string& ruleID) : ruleID{ruleID}
{
}
/**
* Executes this action.
*
* Runs the rule specified in the constructor.
*
* Returns the return value from the last action in the rule.
*
* Throws an exception if an error occurs and an action cannot be
* successfully executed.
*
* @param environment action execution environment
* @return return value from last action in rule
*/
virtual bool execute(ActionEnvironment& environment) override
{
// Increment rule call stack depth since we are running a rule. Rule
// depth is used to detect infinite recursion.
environment.incrementRuleDepth(ruleID);
// Execute rule
bool returnValue = environment.getRule(ruleID).execute(environment);
// Decrement rule depth since rule has returned
environment.decrementRuleDepth();
return returnValue;
}
/**
* Returns the rule ID.
*
* @return rule ID
*/
const std::string& getRuleID() const
{
return ruleID;
}
/**
* Returns a string description of this action.
*
* @return description of action
*/
virtual std::string toString() const override
{
return "run_rule: " + ruleID;
}
private:
/**
* Rule ID.
*/
const std::string ruleID{};
};
} // namespace phosphor::power::regulators