blob: e1a2e0f0f99724dbf7288486a74df0f55d52fe0e [file] [log] [blame]
#include <sdbusplus/bus.hpp>
#include <phosphor-logging/log.hpp>
#include "chassis_state_manager.hpp"
namespace phosphor
{
namespace state
{
namespace manager
{
// When you see server:: you know we're referencing our base class
namespace server = sdbusplus::xyz::openbmc_project::State::server;
using namespace phosphor::logging;
constexpr auto CHASSIS_STATE_POWEROFF_TGT = "obmc-chassis-poweroff@0.target";
constexpr auto CHASSIS_STATE_POWERON_TGT = "obmc-chassis-poweron@0.target";
constexpr auto ACTIVE_STATE = "active";
constexpr auto ACTIVATING_STATE = "activating";
/* Map a transition to it's systemd target */
const std::map<server::Chassis::Transition,std::string> SYSTEMD_TARGET_TABLE =
{
{server::Chassis::Transition::Off, CHASSIS_STATE_POWEROFF_TGT},
{server::Chassis::Transition::On, CHASSIS_STATE_POWERON_TGT}
};
constexpr auto SYSTEMD_SERVICE = "org.freedesktop.systemd1";
constexpr auto SYSTEMD_OBJ_PATH = "/org/freedesktop/systemd1";
constexpr auto SYSTEMD_INTERFACE = "org.freedesktop.systemd1.Manager";
constexpr auto SYSTEMD_PROPERTY_IFACE = "org.freedesktop.DBus.Properties";
constexpr auto SYSTEMD_INTERFACE_UNIT = "org.freedesktop.systemd1.Unit";
void Chassis::subscribeToSystemdSignals()
{
auto method = this->bus.new_method_call(SYSTEMD_SERVICE,
SYSTEMD_OBJ_PATH,
SYSTEMD_INTERFACE,
"Subscribe");
this->bus.call_noreply(method);
return;
}
// TODO - Will be rewritten once sdbusplus client bindings are in place
// and persistent storage design is in place and sdbusplus
// has read property function
void Chassis::determineInitialState()
{
sdbusplus::message::variant<int> pgood = -1;
auto method = this->bus.new_method_call("org.openbmc.control.Power",
"/org/openbmc/control/power0",
"org.freedesktop.DBus.Properties",
"Get");
method.append("org.openbmc.control.Power", "pgood");
auto reply = this->bus.call(method);
reply.read(pgood);
if(pgood == 1)
{
log<level::INFO>("Initial Chassis State will be On",
entry("CHASSIS_CURRENT_POWER_STATE=%s",
convertForMessage(PowerState::On).c_str()));
server::Chassis::currentPowerState(PowerState::On);
server::Chassis::requestedPowerTransition(Transition::On);
}
else
{
log<level::INFO>("Initial Chassis State will be Off",
entry("CHASSIS_CURRENT_POWER_STATE=%s",
convertForMessage(PowerState::Off).c_str()));
server::Chassis::currentPowerState(PowerState::Off);
server::Chassis::requestedPowerTransition(Transition::Off);
}
return;
}
void Chassis::executeTransition(Transition tranReq)
{
auto sysdTarget = SYSTEMD_TARGET_TABLE.find(tranReq)->second;
auto method = this->bus.new_method_call(SYSTEMD_SERVICE,
SYSTEMD_OBJ_PATH,
SYSTEMD_INTERFACE,
"StartUnit");
method.append(sysdTarget);
method.append("replace");
this->bus.call_noreply(method);
return;
}
bool Chassis::stateActive(const std::string& target)
{
sdbusplus::message::variant<std::string> currentState;
sdbusplus::message::object_path unitTargetPath;
auto method = this->bus.new_method_call(SYSTEMD_SERVICE,
SYSTEMD_OBJ_PATH,
SYSTEMD_INTERFACE,
"GetUnit");
method.append(target);
auto result = this->bus.call(method);
//Check that the bus call didn't result in an error
if(result.is_method_error())
{
log<level::ERR>("Error in bus call - could not resolve GetUnit for:",
entry(" %s", SYSTEMD_INTERFACE));
return false;
}
result.read(unitTargetPath);
method = this->bus.new_method_call(SYSTEMD_SERVICE,
static_cast<const std::string&>
(unitTargetPath).c_str(),
SYSTEMD_PROPERTY_IFACE,
"Get");
method.append(SYSTEMD_INTERFACE_UNIT, "ActiveState");
result = this->bus.call(method);
//Check that the bus call didn't result in an error
if(result.is_method_error())
{
log<level::ERR>("Error in bus call - could not resolve Get for:",
entry(" %s", SYSTEMD_PROPERTY_IFACE));
return false;
}
result.read(currentState);
if(currentState != ACTIVE_STATE && currentState != ACTIVATING_STATE)
{
//False - not active
return false;
}
//True - active
return true;
}
int Chassis::sysStateChange(sdbusplus::message::message& msg)
{
uint32_t newStateID {};
sdbusplus::message::object_path newStateObjPath;
std::string newStateUnit{};
std::string newStateResult{};
//Read the msg and populate each variable
msg.read(newStateID, newStateObjPath, newStateUnit, newStateResult);
if((newStateUnit == CHASSIS_STATE_POWEROFF_TGT) &&
(newStateResult == "done") &&
(!stateActive(CHASSIS_STATE_POWERON_TGT)))
{
log<level::INFO>("Received signal that power OFF is complete");
this->currentPowerState(server::Chassis::PowerState::Off);
}
else if((newStateUnit == CHASSIS_STATE_POWERON_TGT) &&
(newStateResult == "done") &&
(stateActive(CHASSIS_STATE_POWERON_TGT)))
{
log<level::INFO>("Received signal that power ON is complete");
this->currentPowerState(server::Chassis::PowerState::On);
}
return 0;
}
Chassis::Transition Chassis::requestedPowerTransition(Transition value)
{
log<level::INFO>("Change to Chassis Requested Power State",
entry("CHASSIS_REQUESTED_POWER_STATE=%s",
convertForMessage(value).c_str()));
executeTransition(value);
return server::Chassis::requestedPowerTransition(value);
}
Chassis::PowerState Chassis::currentPowerState(PowerState value)
{
log<level::INFO>("Change to Chassis Power State",
entry("CHASSIS_CURRENT_POWER_STATE=%s",
convertForMessage(value).c_str()));
return server::Chassis::currentPowerState(value);
}
} // namespace manager
} // namespace state
} // namepsace phosphor