blob: a424ebff66bf6bbc52971a899ebe27d0ea9794a2 [file] [log] [blame]
#include "config.h"
#include "chassis_state_manager.hpp"
#include "xyz/openbmc_project/Common/error.hpp"
#include "xyz/openbmc_project/State/Shutdown/Power/error.hpp"
#include <fmt/format.h>
#include <cereal/archives/json.hpp>
#include <phosphor-logging/elog-errors.hpp>
#include <phosphor-logging/log.hpp>
#include <sdbusplus/bus.hpp>
#include <sdbusplus/exception.hpp>
#include <sdeventplus/event.hpp>
#include <sdeventplus/exception.hpp>
#include <filesystem>
#include <fstream>
namespace phosphor
{
namespace state
{
namespace manager
{
// When you see server:: you know we're referencing our base class
namespace server = sdbusplus::xyz::openbmc_project::State::server;
using namespace phosphor::logging;
using sdbusplus::exception::SdBusError;
using sdbusplus::xyz::openbmc_project::Common::Error::InternalFailure;
using sdbusplus::xyz::openbmc_project::State::Shutdown::Power::Error::Blackout;
constexpr auto CHASSIS_STATE_POWEROFF_TGT = "obmc-chassis-poweroff@0.target";
constexpr auto CHASSIS_STATE_HARD_POWEROFF_TGT =
"obmc-chassis-hard-poweroff@0.target";
constexpr auto CHASSIS_STATE_POWERON_TGT = "obmc-chassis-poweron@0.target";
constexpr auto ACTIVE_STATE = "active";
constexpr auto ACTIVATING_STATE = "activating";
/* Map a transition to it's systemd target */
const std::map<server::Chassis::Transition, std::string> SYSTEMD_TARGET_TABLE =
{
// Use the hard off target to ensure we shutdown immediately
{server::Chassis::Transition::Off, CHASSIS_STATE_HARD_POWEROFF_TGT},
{server::Chassis::Transition::On, CHASSIS_STATE_POWERON_TGT}};
constexpr auto SYSTEMD_SERVICE = "org.freedesktop.systemd1";
constexpr auto SYSTEMD_OBJ_PATH = "/org/freedesktop/systemd1";
constexpr auto SYSTEMD_INTERFACE = "org.freedesktop.systemd1.Manager";
constexpr auto SYSTEMD_PROPERTY_IFACE = "org.freedesktop.DBus.Properties";
constexpr auto SYSTEMD_INTERFACE_UNIT = "org.freedesktop.systemd1.Unit";
constexpr auto CHASSIS_ON_FILE = "/run/openbmc/chassis@%d-on";
void Chassis::subscribeToSystemdSignals()
{
try
{
auto method = this->bus.new_method_call(
SYSTEMD_SERVICE, SYSTEMD_OBJ_PATH, SYSTEMD_INTERFACE, "Subscribe");
this->bus.call(method);
}
catch (const sdbusplus::exception::SdBusError& ex)
{
log<level::ERR>("Failed to subscribe to systemd signals",
entry("ERR=%s", ex.what()));
elog<InternalFailure>();
}
return;
}
// TODO - Will be rewritten once sdbusplus client bindings are in place
// and persistent storage design is in place and sdbusplus
// has read property function
void Chassis::determineInitialState()
{
std::variant<int> pgood = -1;
auto method = this->bus.new_method_call(
"org.openbmc.control.Power", "/org/openbmc/control/power0",
"org.freedesktop.DBus.Properties", "Get");
method.append("org.openbmc.control.Power", "pgood");
try
{
auto reply = this->bus.call(method);
reply.read(pgood);
if (std::get<int>(pgood) == 1)
{
log<level::INFO>("Initial Chassis State will be On",
entry("CHASSIS_CURRENT_POWER_STATE=%s",
convertForMessage(PowerState::On).c_str()));
server::Chassis::currentPowerState(PowerState::On);
server::Chassis::requestedPowerTransition(Transition::On);
return;
}
else
{
// The system is off. If we think it should be on then
// we probably lost AC while up, so set a new state
// change time.
uint64_t lastTime;
PowerState lastState;
if (deserializeStateChangeTime(lastTime, lastState))
{
if (lastState == PowerState::On)
{
report<Blackout>();
setStateChangeTime();
}
}
}
}
catch (const SdBusError& e)
{
// It's acceptable for the pgood state service to not be available
// since it will notify us of the pgood state when it comes up.
if (e.name() != nullptr &&
strcmp("org.freedesktop.DBus.Error.ServiceUnknown", e.name()) == 0)
{
goto fail;
}
// Only log for unexpected error types.
log<level::ERR>("Error performing call to get pgood",
entry("ERROR=%s", e.what()));
goto fail;
}
fail:
log<level::INFO>("Initial Chassis State will be Off",
entry("CHASSIS_CURRENT_POWER_STATE=%s",
convertForMessage(PowerState::Off).c_str()));
server::Chassis::currentPowerState(PowerState::Off);
server::Chassis::requestedPowerTransition(Transition::Off);
return;
}
void Chassis::executeTransition(Transition tranReq)
{
auto sysdTarget = SYSTEMD_TARGET_TABLE.find(tranReq)->second;
auto method = this->bus.new_method_call(SYSTEMD_SERVICE, SYSTEMD_OBJ_PATH,
SYSTEMD_INTERFACE, "StartUnit");
method.append(sysdTarget);
method.append("replace");
this->bus.call_noreply(method);
return;
}
bool Chassis::stateActive(const std::string& target)
{
std::variant<std::string> currentState;
sdbusplus::message::object_path unitTargetPath;
auto method = this->bus.new_method_call(SYSTEMD_SERVICE, SYSTEMD_OBJ_PATH,
SYSTEMD_INTERFACE, "GetUnit");
method.append(target);
try
{
auto result = this->bus.call(method);
result.read(unitTargetPath);
}
catch (const SdBusError& e)
{
log<level::ERR>("Error in GetUnit call", entry("ERROR=%s", e.what()));
return false;
}
method = this->bus.new_method_call(
SYSTEMD_SERVICE,
static_cast<const std::string&>(unitTargetPath).c_str(),
SYSTEMD_PROPERTY_IFACE, "Get");
method.append(SYSTEMD_INTERFACE_UNIT, "ActiveState");
try
{
auto result = this->bus.call(method);
result.read(currentState);
}
catch (const SdBusError& e)
{
log<level::ERR>("Error in ActiveState Get",
entry("ERROR=%s", e.what()));
return false;
}
const auto& currentStateStr = std::get<std::string>(currentState);
return currentStateStr == ACTIVE_STATE ||
currentStateStr == ACTIVATING_STATE;
}
int Chassis::sysStateChange(sdbusplus::message::message& msg)
{
sdbusplus::message::object_path newStateObjPath;
std::string newStateUnit{};
std::string newStateResult{};
// Read the msg and populate each variable
try
{
// newStateID is a throwaway that is needed in order to read the
// parameters that are useful out of the dbus message
uint32_t newStateID{};
msg.read(newStateID, newStateObjPath, newStateUnit, newStateResult);
}
catch (const SdBusError& e)
{
log<level::ERR>("Error in state change - bad encoding",
entry("ERROR=%s", e.what()),
entry("REPLY_SIG=%s", msg.get_signature()));
return 0;
}
if ((newStateUnit == CHASSIS_STATE_POWEROFF_TGT) &&
(newStateResult == "done") && (!stateActive(CHASSIS_STATE_POWERON_TGT)))
{
log<level::INFO>("Received signal that power OFF is complete");
this->currentPowerState(server::Chassis::PowerState::Off);
this->setStateChangeTime();
}
else if ((newStateUnit == CHASSIS_STATE_POWERON_TGT) &&
(newStateResult == "done") &&
(stateActive(CHASSIS_STATE_POWERON_TGT)))
{
log<level::INFO>("Received signal that power ON is complete");
this->currentPowerState(server::Chassis::PowerState::On);
this->setStateChangeTime();
// Remove temporary file which is utilized for scenarios where the
// BMC is rebooted while the chassis power is still on.
// This file is used to indicate to chassis related systemd services
// that the chassis is already on and they should skip running.
// Once the chassis state is back to on we can clear this file.
auto size = std::snprintf(nullptr, 0, CHASSIS_ON_FILE, 0);
size++; // null
std::unique_ptr<char[]> chassisFile(new char[size]);
std::snprintf(chassisFile.get(), size, CHASSIS_ON_FILE, 0);
if (std::filesystem::exists(chassisFile.get()))
{
std::filesystem::remove(chassisFile.get());
}
}
return 0;
}
Chassis::Transition Chassis::requestedPowerTransition(Transition value)
{
log<level::INFO>(fmt::format("Change to Chassis Requested Power State: {}",
convertForMessage(value))
.c_str());
executeTransition(value);
return server::Chassis::requestedPowerTransition(value);
}
Chassis::PowerState Chassis::currentPowerState(PowerState value)
{
PowerState chassisPowerState;
log<level::INFO>(fmt::format("Change to Chassis Power State: {}",
convertForMessage(value))
.c_str());
chassisPowerState = server::Chassis::currentPowerState(value);
pohTimer.setEnabled(chassisPowerState == PowerState::On);
return chassisPowerState;
}
uint32_t Chassis::pohCounter(uint32_t value)
{
if (value != pohCounter())
{
ChassisInherit::pohCounter(value);
serializePOH();
}
return pohCounter();
}
void Chassis::pohCallback()
{
if (ChassisInherit::currentPowerState() == PowerState::On)
{
pohCounter(pohCounter() + 1);
}
}
void Chassis::restorePOHCounter()
{
uint32_t counter;
if (!deserializePOH(POH_COUNTER_PERSIST_PATH, counter))
{
// set to default value
pohCounter(0);
}
else
{
pohCounter(counter);
}
}
fs::path Chassis::serializePOH(const fs::path& path)
{
std::ofstream os(path.c_str(), std::ios::binary);
cereal::JSONOutputArchive oarchive(os);
oarchive(pohCounter());
return path;
}
bool Chassis::deserializePOH(const fs::path& path, uint32_t& pohCounter)
{
try
{
if (fs::exists(path))
{
std::ifstream is(path.c_str(), std::ios::in | std::ios::binary);
cereal::JSONInputArchive iarchive(is);
iarchive(pohCounter);
return true;
}
return false;
}
catch (cereal::Exception& e)
{
log<level::ERR>(e.what());
fs::remove(path);
return false;
}
catch (const fs::filesystem_error& e)
{
return false;
}
return false;
}
void Chassis::startPOHCounter()
{
auto dir = fs::path(POH_COUNTER_PERSIST_PATH).parent_path();
fs::create_directories(dir);
try
{
auto event = sdeventplus::Event::get_default();
bus.attach_event(event.get(), SD_EVENT_PRIORITY_NORMAL);
event.loop();
}
catch (const sdeventplus::SdEventError& e)
{
log<level::ERR>("Error occurred during the sdeventplus loop",
entry("ERROR=%s", e.what()));
phosphor::logging::commit<InternalFailure>();
}
}
void Chassis::serializeStateChangeTime()
{
fs::path path{CHASSIS_STATE_CHANGE_PERSIST_PATH};
std::ofstream os(path.c_str(), std::ios::binary);
cereal::JSONOutputArchive oarchive(os);
oarchive(ChassisInherit::lastStateChangeTime(),
ChassisInherit::currentPowerState());
}
bool Chassis::deserializeStateChangeTime(uint64_t& time, PowerState& state)
{
fs::path path{CHASSIS_STATE_CHANGE_PERSIST_PATH};
try
{
if (fs::exists(path))
{
std::ifstream is(path.c_str(), std::ios::in | std::ios::binary);
cereal::JSONInputArchive iarchive(is);
iarchive(time, state);
return true;
}
}
catch (std::exception& e)
{
log<level::ERR>(e.what());
fs::remove(path);
}
return false;
}
void Chassis::restoreChassisStateChangeTime()
{
uint64_t time;
PowerState state;
if (!deserializeStateChangeTime(time, state))
{
ChassisInherit::lastStateChangeTime(0);
}
else
{
ChassisInherit::lastStateChangeTime(time);
}
}
void Chassis::setStateChangeTime()
{
using namespace std::chrono;
uint64_t lastTime;
PowerState lastState;
auto now =
duration_cast<milliseconds>(system_clock::now().time_since_epoch())
.count();
// If power is on when the BMC is rebooted, this function will get called
// because sysStateChange() runs. Since the power state didn't change
// in this case, neither should the state change time, so check that
// the power state actually did change here.
if (deserializeStateChangeTime(lastTime, lastState))
{
if (lastState == ChassisInherit::currentPowerState())
{
return;
}
}
ChassisInherit::lastStateChangeTime(now);
serializeStateChangeTime();
}
} // namespace manager
} // namespace state
} // namespace phosphor