| #pragma once |
| |
| #include <stdint.h> |
| |
| #include <filesystem> |
| #include <vector> |
| |
| #include "libpldm/bios.h" |
| |
| namespace pldm |
| { |
| |
| namespace responder |
| { |
| |
| namespace bios |
| { |
| |
| using Table = std::vector<uint8_t>; |
| using Response = std::vector<uint8_t>; |
| namespace fs = std::filesystem; |
| |
| /** @class BIOSTable |
| * |
| * @brief Provides APIs for storing and loading BIOS tables |
| * |
| * Typical usage is as follows: |
| * BIOSTable table(BIOS_STRING_TABLE_FILE_PATH); |
| * if (table.isEmpty()) { // no persisted table |
| * // construct BIOSTable 't' |
| * // prepare Response 'r' |
| * // send response to GetBIOSTable |
| * table.store(t); // persisted |
| * } |
| * else { // persisted table exists |
| * // create Response 'r' which has response fields (except |
| * // the table itself) to a GetBIOSTable command |
| * table.load(r); // actual table will be pushed back to the vector |
| * } |
| */ |
| class BIOSTable |
| { |
| public: |
| /** @brief Ctor - set file path to persist BIOS table |
| * |
| * @param[in] filePath - file where BIOS table should be persisted |
| */ |
| BIOSTable(const char* filePath); |
| |
| /** @brief Checks if there's a persisted BIOS table |
| * |
| * @return bool - true if table exists, false otherwise |
| */ |
| bool isEmpty() const noexcept; |
| |
| /** @brief Persist a BIOS table(string/attribute/attribute value) |
| * |
| * @param[in] table - BIOS table |
| */ |
| void store(const Table& table); |
| |
| /** @brief Load BIOS table from persistent store to memory |
| * |
| * @param[in,out] response - PLDM response message to GetBIOSTable |
| * (excluding table), table will be pushed back to this. |
| */ |
| void load(Response& response) const; |
| |
| private: |
| // file storing PLDM BIOS table |
| fs::path filePath; |
| }; |
| |
| } // namespace bios |
| } // namespace responder |
| } // namespace pldm |