| From c7b375747cffb627d02543d946b28525455d7d46 Mon Sep 17 00:00:00 2001 |
| From: "Hongzhi.Song" <hongzhi.song@windriver.com> |
| Date: Fri, 13 Jul 2018 06:06:19 -0700 |
| Subject: [PATCH] vm: add some funtions to support musl libc |
| |
| Signed-off-by: Hongzhi.Song <hongzhi.song@windriver.com> |
| --- |
| tools/testing/selftests/vm/userfaultfd.c | 298 +++++++++++++++++++++++++++++++ |
| 1 file changed, 298 insertions(+) |
| |
| diff --git a/tools/testing/selftests/vm/userfaultfd.c b/tools/testing/selftests/vm/userfaultfd.c |
| index de2f9ec..dc73021 100644 |
| --- a/tools/testing/selftests/vm/userfaultfd.c |
| +++ b/tools/testing/selftests/vm/userfaultfd.c |
| @@ -71,6 +71,304 @@ |
| |
| #ifdef __NR_userfaultfd |
| |
| +/* Linear congruential. */ |
| +#define TYPE_0 0 |
| +#define BREAK_0 8 |
| +#define DEG_0 0 |
| +#define SEP_0 0 |
| + |
| +/* x**7 + x**3 + 1. */ |
| +#define TYPE_1 1 |
| +#define BREAK_1 32 |
| +#define DEG_1 7 |
| +#define SEP_1 3 |
| + |
| +/* x**15 + x + 1. */ |
| +#define TYPE_2 2 |
| +#define BREAK_2 64 |
| +#define DEG_2 15 |
| +#define SEP_2 1 |
| + |
| +/* x**31 + x**3 + 1. */ |
| +#define TYPE_3 3 |
| +#define BREAK_3 128 |
| +#define DEG_3 31 |
| +#define SEP_3 3 |
| + |
| +/* x**63 + x + 1. */ |
| +#define TYPE_4 4 |
| +#define BREAK_4 256 |
| +#define DEG_4 63 |
| +#define SEP_4 1 |
| + |
| +/* Array versions of the above information to make code run faster. |
| + Relies on fact that TYPE_i == i. */ |
| + |
| +#define MAX_TYPES 5 /* Max number of types above. */ |
| + |
| +#define __set_errno(val) (errno = (val)) |
| + |
| +struct random_data |
| + { |
| + int32_t *fptr; /* Front pointer. */ |
| + int32_t *rptr; /* Rear pointer. */ |
| + int32_t *state; /* Array of state values. */ |
| + int rand_type; /* Type of random number generator. */ |
| + int rand_deg; /* Degree of random number generator. */ |
| + int rand_sep; /* Distance between front and rear. */ |
| + int32_t *end_ptr; /* Pointer behind state table. */ |
| + }; |
| + |
| +struct random_poly_info |
| +{ |
| + int seps[MAX_TYPES]; |
| + int degrees[MAX_TYPES]; |
| +}; |
| + |
| +static const struct random_poly_info random_poly_info = |
| +{ |
| + { SEP_0, SEP_1, SEP_2, SEP_3, SEP_4 }, |
| + { DEG_0, DEG_1, DEG_2, DEG_3, DEG_4 } |
| +}; |
| + |
| +/* If we are using the trivial TYPE_0 R.N.G., just do the old linear |
| + congruential bit. Otherwise, we do our fancy trinomial stuff, which is the |
| + same in all the other cases due to all the global variables that have been |
| + set up. The basic operation is to add the number at the rear pointer into |
| + the one at the front pointer. Then both pointers are advanced to the next |
| + location cyclically in the table. The value returned is the sum generated, |
| + reduced to 31 bits by throwing away the "least random" low bit. |
| + Note: The code takes advantage of the fact that both the front and |
| + rear pointers can't wrap on the same call by not testing the rear |
| + pointer if the front one has wrapped. Returns a 31-bit random number. */ |
| + |
| +int random_r (struct random_data *buf, int32_t *result) |
| +{ |
| + int32_t *state; |
| + |
| + if (buf == NULL || result == NULL) |
| + goto fail; |
| + |
| + state = buf->state; |
| + |
| + if (buf->rand_type == TYPE_0) |
| + { |
| + int32_t val = ((state[0] * 1103515245U) + 12345U) & 0x7fffffff; |
| + state[0] = val; |
| + *result = val; |
| + } |
| + else |
| + { |
| + int32_t *fptr = buf->fptr; |
| + int32_t *rptr = buf->rptr; |
| + int32_t *end_ptr = buf->end_ptr; |
| + uint32_t val; |
| + |
| + val = *fptr += (uint32_t) *rptr; |
| + /* Chucking least random bit. */ |
| + *result = val >> 1; |
| + ++fptr; |
| + if (fptr >= end_ptr) |
| + { |
| + fptr = state; |
| + ++rptr; |
| + } |
| + else |
| + { |
| + ++rptr; |
| + if (rptr >= end_ptr) |
| + rptr = state; |
| + } |
| + buf->fptr = fptr; |
| + buf->rptr = rptr; |
| + } |
| + return 0; |
| + |
| + fail: |
| + __set_errno (EINVAL); |
| + return -1; |
| +} |
| + |
| +/* Initialize the random number generator based on the given seed. If the |
| + type is the trivial no-state-information type, just remember the seed. |
| + Otherwise, initializes state[] based on the given "seed" via a linear |
| + congruential generator. Then, the pointers are set to known locations |
| + that are exactly rand_sep places apart. Lastly, it cycles the state |
| + information a given number of times to get rid of any initial dependencies |
| + introduced by the L.C.R.N.G. Note that the initialization of randtbl[] |
| + for default usage relies on values produced by this routine. */ |
| +int srandom_r (unsigned int seed, struct random_data *buf) |
| +{ |
| + int type; |
| + int32_t *state; |
| + long int i; |
| + int32_t word; |
| + int32_t *dst; |
| + int kc; |
| + |
| + if (buf == NULL) |
| + goto fail; |
| + type = buf->rand_type; |
| + if ((unsigned int) type >= MAX_TYPES) |
| + goto fail; |
| + |
| + state = buf->state; |
| + /* We must make sure the seed is not 0. Take arbitrarily 1 in this case. */ |
| + if (seed == 0) |
| + seed = 1; |
| + state[0] = seed; |
| + if (type == TYPE_0) |
| + goto done; |
| + |
| + dst = state; |
| + word = seed; |
| + kc = buf->rand_deg; |
| + for (i = 1; i < kc; ++i) |
| + { |
| + /* This does: |
| + state[i] = (16807 * state[i - 1]) % 2147483647; |
| + but avoids overflowing 31 bits. */ |
| + long int hi = word / 127773; |
| + long int lo = word % 127773; |
| + word = 16807 * lo - 2836 * hi; |
| + if (word < 0) |
| + word += 2147483647; |
| + *++dst = word; |
| + } |
| + |
| + buf->fptr = &state[buf->rand_sep]; |
| + buf->rptr = &state[0]; |
| + kc *= 10; |
| + while (--kc >= 0) |
| + { |
| + int32_t discard; |
| + (void) random_r (buf, &discard); |
| + } |
| + |
| + done: |
| + return 0; |
| + |
| + fail: |
| + return -1; |
| +} |
| + |
| +/* Initialize the state information in the given array of N bytes for |
| + future random number generation. Based on the number of bytes we |
| + are given, and the break values for the different R.N.G.'s, we choose |
| + the best (largest) one we can and set things up for it. srandom is |
| + then called to initialize the state information. Note that on return |
| + from srandom, we set state[-1] to be the type multiplexed with the current |
| + value of the rear pointer; this is so successive calls to initstate won't |
| + lose this information and will be able to restart with setstate. |
| + Note: The first thing we do is save the current state, if any, just like |
| + setstate so that it doesn't matter when initstate is called. |
| + Returns 0 on success, non-zero on failure. */ |
| +int initstate_r (unsigned int seed, char *arg_state, size_t n, |
| + struct random_data *buf) |
| +{ |
| + if (buf == NULL) |
| + goto fail; |
| + |
| + int32_t *old_state = buf->state; |
| + if (old_state != NULL) |
| + { |
| + int old_type = buf->rand_type; |
| + if (old_type == TYPE_0) |
| + old_state[-1] = TYPE_0; |
| + else |
| + old_state[-1] = (MAX_TYPES * (buf->rptr - old_state)) + old_type; |
| + } |
| + |
| + int type; |
| + if (n >= BREAK_3) |
| + type = n < BREAK_4 ? TYPE_3 : TYPE_4; |
| + else if (n < BREAK_1) |
| + { |
| + if (n < BREAK_0) |
| + goto fail; |
| + |
| + type = TYPE_0; |
| + } |
| + else |
| + type = n < BREAK_2 ? TYPE_1 : TYPE_2; |
| + |
| + int degree = random_poly_info.degrees[type]; |
| + int separation = random_poly_info.seps[type]; |
| + |
| + buf->rand_type = type; |
| + buf->rand_sep = separation; |
| + buf->rand_deg = degree; |
| + int32_t *state = &((int32_t *) arg_state)[1]; /* First location. */ |
| + /* Must set END_PTR before srandom. */ |
| + buf->end_ptr = &state[degree]; |
| + |
| + buf->state = state; |
| + |
| + srandom_r (seed, buf); |
| + |
| + state[-1] = TYPE_0; |
| + if (type != TYPE_0) |
| + state[-1] = (buf->rptr - state) * MAX_TYPES + type; |
| + |
| + return 0; |
| + |
| + fail: |
| + __set_errno (EINVAL); |
| + return -1; |
| +} |
| + |
| +/* Restore the state from the given state array. |
| + Note: It is important that we also remember the locations of the pointers |
| + in the current state information, and restore the locations of the pointers |
| + from the old state information. This is done by multiplexing the pointer |
| + location into the zeroth word of the state information. Note that due |
| + to the order in which things are done, it is OK to call setstate with the |
| + same state as the current state |
| + Returns 0 on success, non-zero on failure. */ |
| +int setstate_r (char *arg_state, struct random_data *buf) |
| +{ |
| + int32_t *new_state = 1 + (int32_t *) arg_state; |
| + int type; |
| + int old_type; |
| + int32_t *old_state; |
| + int degree; |
| + int separation; |
| + |
| + if (arg_state == NULL || buf == NULL) |
| + goto fail; |
| + |
| + old_type = buf->rand_type; |
| + old_state = buf->state; |
| + if (old_type == TYPE_0) |
| + old_state[-1] = TYPE_0; |
| + else |
| + old_state[-1] = (MAX_TYPES * (buf->rptr - old_state)) + old_type; |
| + |
| + type = new_state[-1] % MAX_TYPES; |
| + if (type < TYPE_0 || type > TYPE_4) |
| + goto fail; |
| + |
| + buf->rand_deg = degree = random_poly_info.degrees[type]; |
| + buf->rand_sep = separation = random_poly_info.seps[type]; |
| + buf->rand_type = type; |
| + |
| + if (type != TYPE_0) |
| + { |
| + int rear = new_state[-1] / MAX_TYPES; |
| + buf->rptr = &new_state[rear]; |
| + buf->fptr = &new_state[(rear + separation) % degree]; |
| + } |
| + buf->state = new_state; |
| + /* Set end_ptr too. */ |
| + buf->end_ptr = &new_state[degree]; |
| + |
| + return 0; |
| + |
| + fail: |
| + __set_errno (EINVAL); |
| + return -1; |
| +} |
| + |
| static unsigned long nr_cpus, nr_pages, nr_pages_per_cpu, page_size; |
| |
| #define BOUNCE_RANDOM (1<<0) |
| -- |
| 2.11.0 |
| |