blob: b5a1d331ed367d22434ae5d058296718a725f6e4 [file] [log] [blame]
From acd25c4b8d5b7e420a7a89bdfd6551c70de828b3 Mon Sep 17 00:00:00 2001
From: Trevor Woerner <twoerner@gmail.com>
Date: Thu, 23 Sep 2021 19:36:43 -0400
Subject: [PATCH] use library sonames for linking
The recommended "best practices" for applications is to link to library
sonames (e.g. libGL.so.1) instead of library names (e.g. libGL.so). This
ensures that applications don't try to use libraries if an incompatible ABI
change occurs.
Upstream-Status: Submitted [https://github.com/KhronosGroup/VK-GL-CTS/pull/288]
Signed-off-by: Trevor Woerner <twoerner@gmail.com>
---
framework/egl/egluGLContextFactory.cpp | 4 ++--
framework/egl/wrapper/eglwLibrary.cpp | 2 +-
framework/platform/android/tcuAndroidPlatform.cpp | 2 +-
framework/platform/lnx/X11/tcuLnxX11EglDisplayFactory.cpp | 2 +-
.../platform/lnx/wayland/tcuLnxWaylandEglDisplayFactory.cpp | 2 +-
framework/platform/surfaceless/tcuSurfacelessPlatform.cpp | 6 +++---
6 files changed, 9 insertions(+), 9 deletions(-)
--- a/framework/egl/egluGLContextFactory.cpp
+++ b/framework/egl/egluGLContextFactory.cpp
@@ -63,7 +63,7 @@ using std::vector;
# if (DE_OS == DE_OS_WIN32)
# define DEQP_GLES2_LIBRARY_PATH "libGLESv2.dll"
# else
-# define DEQP_GLES2_LIBRARY_PATH "libGLESv2.so"
+# define DEQP_GLES2_LIBRARY_PATH "libGLESv2.so.2"
# endif
#endif
@@ -75,7 +75,7 @@ using std::vector;
# if (DE_OS == DE_OS_WIN32)
# define DEQP_OPENGL_LIBRARY_PATH "opengl32.dll"
# else
-# define DEQP_OPENGL_LIBRARY_PATH "libGL.so"
+# define DEQP_OPENGL_LIBRARY_PATH "libGL.so.1"
# endif
#endif
--- a/framework/egl/wrapper/eglwLibrary.cpp
+++ b/framework/egl/wrapper/eglwLibrary.cpp
@@ -148,7 +148,7 @@ DefaultLibrary::~DefaultLibrary (void)
const char* DefaultLibrary::getLibraryFileName (void)
{
#if (DE_OS == DE_OS_ANDROID) || (DE_OS == DE_OS_UNIX)
- return "libEGL.so";
+ return "libEGL.so.1";
#elif (DE_OS == DE_OS_WIN32)
return "libEGL.dll";
#else
--- a/framework/platform/android/tcuAndroidPlatform.cpp
+++ b/framework/platform/android/tcuAndroidPlatform.cpp
@@ -57,7 +57,7 @@ static const eglu::NativeWindow::Capabil
class NativeDisplay : public eglu::NativeDisplay
{
public:
- NativeDisplay (void) : eglu::NativeDisplay(DISPLAY_CAPABILITIES), m_library("libEGL.so") {}
+ NativeDisplay (void) : eglu::NativeDisplay(DISPLAY_CAPABILITIES), m_library("libEGL.so.1") {}
virtual ~NativeDisplay (void) {}
virtual EGLNativeDisplayType getLegacyNative (void) { return EGL_DEFAULT_DISPLAY; }
--- a/framework/platform/lnx/X11/tcuLnxX11EglDisplayFactory.cpp
+++ b/framework/platform/lnx/X11/tcuLnxX11EglDisplayFactory.cpp
@@ -75,7 +75,7 @@ class Library : public eglw::DefaultLibr
{
public:
Library (void)
- : eglw::DefaultLibrary("libEGL.so")
+ : eglw::DefaultLibrary("libEGL.so.1")
{
}
--- a/framework/platform/lnx/wayland/tcuLnxWaylandEglDisplayFactory.cpp
+++ b/framework/platform/lnx/wayland/tcuLnxWaylandEglDisplayFactory.cpp
@@ -66,7 +66,7 @@ public:
EGL_PLATFORM_WAYLAND_KHR,
"EGL_KHR_platform_wayland")
, m_display (waylandDisplay)
- , m_library ("libEGL.so") {}
+ , m_library ("libEGL.so.1") {}
~Display(void) {}
wayland::Display& getWaylandDisplay (void) { return *m_display; }
--- a/framework/platform/surfaceless/tcuSurfacelessPlatform.cpp
+++ b/framework/platform/surfaceless/tcuSurfacelessPlatform.cpp
@@ -69,7 +69,7 @@ using std::vector;
// Default library names
#if !defined(DEQP_GLES2_LIBRARY_PATH)
-# define DEQP_GLES2_LIBRARY_PATH "libGLESv2.so"
+# define DEQP_GLES2_LIBRARY_PATH "libGLESv2.so.2"
#endif
#if !defined(DEQP_GLES3_LIBRARY_PATH)
@@ -77,7 +77,7 @@ using std::vector;
#endif
#if !defined(DEQP_OPENGL_LIBRARY_PATH)
-# define DEQP_OPENGL_LIBRARY_PATH "libGL.so"
+# define DEQP_OPENGL_LIBRARY_PATH "libGL.so.1"
#endif
#if !defined(DEQP_VULKAN_LIBRARY_PATH)
@@ -234,7 +234,7 @@ glu::RenderContext* ContextFactory::crea
}
EglRenderContext::EglRenderContext(const glu::RenderConfig& config, const tcu::CommandLine& cmdLine)
- : m_egl("libEGL.so")
+ : m_egl("libEGL.so.1")
, m_contextType(config.type)
, m_eglDisplay(EGL_NO_DISPLAY)
, m_eglContext(EGL_NO_CONTEXT)