Andrew Geissler | c9f7865 | 2020-09-18 14:11:35 -0500 | [diff] [blame^] | 1 | .. SPDX-License-Identifier: CC-BY-2.5 |
| 2 | |
| 3 | =================== |
| 4 | Hello World Example |
| 5 | =================== |
| 6 | |
| 7 | BitBake Hello World |
| 8 | =================== |
| 9 | |
| 10 | The simplest example commonly used to demonstrate any new programming |
| 11 | language or tool is the "`Hello |
| 12 | World <http://en.wikipedia.org/wiki/Hello_world_program>`__" example. |
| 13 | This appendix demonstrates, in tutorial form, Hello World within the |
| 14 | context of BitBake. The tutorial describes how to create a new project |
| 15 | and the applicable metadata files necessary to allow BitBake to build |
| 16 | it. |
| 17 | |
| 18 | Obtaining BitBake |
| 19 | ================= |
| 20 | |
| 21 | See the :ref:`bitbake-user-manual/bitbake-user-manual-hello:obtaining bitbake` section for |
| 22 | information on how to obtain BitBake. Once you have the source code on |
| 23 | your machine, the BitBake directory appears as follows: :: |
| 24 | |
| 25 | $ ls -al |
| 26 | total 100 |
| 27 | drwxrwxr-x. 9 wmat wmat 4096 Jan 31 13:44 . |
| 28 | drwxrwxr-x. 3 wmat wmat 4096 Feb 4 10:45 .. |
| 29 | -rw-rw-r--. 1 wmat wmat 365 Nov 26 04:55 AUTHORS |
| 30 | drwxrwxr-x. 2 wmat wmat 4096 Nov 26 04:55 bin |
| 31 | drwxrwxr-x. 4 wmat wmat 4096 Jan 31 13:44 build |
| 32 | -rw-rw-r--. 1 wmat wmat 16501 Nov 26 04:55 ChangeLog |
| 33 | drwxrwxr-x. 2 wmat wmat 4096 Nov 26 04:55 classes |
| 34 | drwxrwxr-x. 2 wmat wmat 4096 Nov 26 04:55 conf |
| 35 | drwxrwxr-x. 3 wmat wmat 4096 Nov 26 04:55 contrib |
| 36 | -rw-rw-r--. 1 wmat wmat 17987 Nov 26 04:55 COPYING |
| 37 | drwxrwxr-x. 3 wmat wmat 4096 Nov 26 04:55 doc |
| 38 | -rw-rw-r--. 1 wmat wmat 69 Nov 26 04:55 .gitignore |
| 39 | -rw-rw-r--. 1 wmat wmat 849 Nov 26 04:55 HEADER |
| 40 | drwxrwxr-x. 5 wmat wmat 4096 Jan 31 13:44 lib |
| 41 | -rw-rw-r--. 1 wmat wmat 195 Nov 26 04:55 MANIFEST.in |
| 42 | -rw-rw-r--. 1 wmat wmat 2887 Nov 26 04:55 TODO |
| 43 | |
| 44 | At this point, you should have BitBake cloned to a directory that |
| 45 | matches the previous listing except for dates and user names. |
| 46 | |
| 47 | Setting Up the BitBake Environment |
| 48 | ================================== |
| 49 | |
| 50 | First, you need to be sure that you can run BitBake. Set your working |
| 51 | directory to where your local BitBake files are and run the following |
| 52 | command: :: |
| 53 | |
| 54 | $ ./bin/bitbake --version |
| 55 | BitBake Build Tool Core version 1.23.0, bitbake version 1.23.0 |
| 56 | |
| 57 | The console output tells you what version |
| 58 | you are running. |
| 59 | |
| 60 | The recommended method to run BitBake is from a directory of your |
| 61 | choice. To be able to run BitBake from any directory, you need to add |
| 62 | the executable binary to your binary to your shell's environment |
| 63 | ``PATH`` variable. First, look at your current ``PATH`` variable by |
| 64 | entering the following: :: |
| 65 | |
| 66 | $ echo $PATH |
| 67 | |
| 68 | Next, add the directory location |
| 69 | for the BitBake binary to the ``PATH``. Here is an example that adds the |
| 70 | ``/home/scott-lenovo/bitbake/bin`` directory to the front of the |
| 71 | ``PATH`` variable: :: |
| 72 | |
| 73 | $ export PATH=/home/scott-lenovo/bitbake/bin:$PATH |
| 74 | |
| 75 | You should now be able to enter the ``bitbake`` command from the command |
| 76 | line while working from any directory. |
| 77 | |
| 78 | The Hello World Example |
| 79 | ======================= |
| 80 | |
| 81 | The overall goal of this exercise is to build a complete "Hello World" |
| 82 | example utilizing task and layer concepts. Because this is how modern |
| 83 | projects such as OpenEmbedded and the Yocto Project utilize BitBake, the |
| 84 | example provides an excellent starting point for understanding BitBake. |
| 85 | |
| 86 | To help you understand how to use BitBake to build targets, the example |
| 87 | starts with nothing but the ``bitbake`` command, which causes BitBake to |
| 88 | fail and report problems. The example progresses by adding pieces to the |
| 89 | build to eventually conclude with a working, minimal "Hello World" |
| 90 | example. |
| 91 | |
| 92 | While every attempt is made to explain what is happening during the |
| 93 | example, the descriptions cannot cover everything. You can find further |
| 94 | information throughout this manual. Also, you can actively participate |
| 95 | in the :oe_lists:`/g/bitbake-devel` |
| 96 | discussion mailing list about the BitBake build tool. |
| 97 | |
| 98 | .. note:: |
| 99 | |
| 100 | This example was inspired by and drew heavily from |
| 101 | `Mailing List post - The BitBake equivalent of "Hello, World!" |
| 102 | <http://www.mail-archive.com/yocto@yoctoproject.org/msg09379.html>`_. |
| 103 | |
| 104 | As stated earlier, the goal of this example is to eventually compile |
| 105 | "Hello World". However, it is unknown what BitBake needs and what you |
| 106 | have to provide in order to achieve that goal. Recall that BitBake |
| 107 | utilizes three types of metadata files: |
| 108 | :ref:`bitbake-user-manual/bitbake-user-manual-intro:configuration files`, |
| 109 | :ref:`bitbake-user-manual/bitbake-user-manual-intro:classes`, and |
| 110 | :ref:`bitbake-user-manual/bitbake-user-manual-intro:recipes`. |
| 111 | But where do they go? How does BitBake find |
| 112 | them? BitBake's error messaging helps you answer these types of |
| 113 | questions and helps you better understand exactly what is going on. |
| 114 | |
| 115 | Following is the complete "Hello World" example. |
| 116 | |
| 117 | #. **Create a Project Directory:** First, set up a directory for the |
| 118 | "Hello World" project. Here is how you can do so in your home |
| 119 | directory: :: |
| 120 | |
| 121 | $ mkdir ~/hello |
| 122 | $ cd ~/hello |
| 123 | |
| 124 | This is the directory that |
| 125 | BitBake will use to do all of its work. You can use this directory |
| 126 | to keep all the metafiles needed by BitBake. Having a project |
| 127 | directory is a good way to isolate your project. |
| 128 | |
| 129 | #. **Run BitBake:** At this point, you have nothing but a project |
| 130 | directory. Run the ``bitbake`` command and see what it does: :: |
| 131 | |
| 132 | $ bitbake |
| 133 | The BBPATH variable is not set and bitbake did not |
| 134 | find a conf/bblayers.conf file in the expected location. |
| 135 | Maybe you accidentally invoked bitbake from the wrong directory? |
| 136 | DEBUG: Removed the following variables from the environment: |
| 137 | GNOME_DESKTOP_SESSION_ID, XDG_CURRENT_DESKTOP, |
| 138 | GNOME_KEYRING_CONTROL, DISPLAY, SSH_AGENT_PID, LANG, no_proxy, |
| 139 | XDG_SESSION_PATH, XAUTHORITY, SESSION_MANAGER, SHLVL, |
| 140 | MANDATORY_PATH, COMPIZ_CONFIG_PROFILE, WINDOWID, EDITOR, |
| 141 | GPG_AGENT_INFO, SSH_AUTH_SOCK, GDMSESSION, GNOME_KEYRING_PID, |
| 142 | XDG_SEAT_PATH, XDG_CONFIG_DIRS, LESSOPEN, DBUS_SESSION_BUS_ADDRESS, |
| 143 | _, XDG_SESSION_COOKIE, DESKTOP_SESSION, LESSCLOSE, DEFAULTS_PATH, |
| 144 | UBUNTU_MENUPROXY, OLDPWD, XDG_DATA_DIRS, COLORTERM, LS_COLORS |
| 145 | |
| 146 | The majority of this output is specific to environment variables that |
| 147 | are not directly relevant to BitBake. However, the very first |
| 148 | message regarding the ``BBPATH`` variable and the |
| 149 | ``conf/bblayers.conf`` file is relevant. |
| 150 | |
| 151 | When you run BitBake, it begins looking for metadata files. The |
| 152 | :term:`BBPATH` variable is what tells BitBake where |
| 153 | to look for those files. ``BBPATH`` is not set and you need to set |
| 154 | it. Without ``BBPATH``, BitBake cannot find any configuration files |
| 155 | (``.conf``) or recipe files (``.bb``) at all. BitBake also cannot |
| 156 | find the ``bitbake.conf`` file. |
| 157 | |
| 158 | #. **Setting BBPATH:** For this example, you can set ``BBPATH`` in |
| 159 | the same manner that you set ``PATH`` earlier in the appendix. You |
| 160 | should realize, though, that it is much more flexible to set the |
| 161 | ``BBPATH`` variable up in a configuration file for each project. |
| 162 | |
| 163 | From your shell, enter the following commands to set and export the |
| 164 | ``BBPATH`` variable: :: |
| 165 | |
| 166 | $ BBPATH="projectdirectory" |
| 167 | $ export BBPATH |
| 168 | |
| 169 | Use your actual project directory in the command. BitBake uses that |
| 170 | directory to find the metadata it needs for your project. |
| 171 | |
| 172 | .. note:: |
| 173 | |
| 174 | When specifying your project directory, do not use the tilde |
| 175 | ("~") character as BitBake does not expand that character as the |
| 176 | shell would. |
| 177 | |
| 178 | #. **Run BitBake:** Now that you have ``BBPATH`` defined, run the |
| 179 | ``bitbake`` command again: :: |
| 180 | |
| 181 | $ bitbake |
| 182 | ERROR: Traceback (most recent call last): |
| 183 | File "/home/scott-lenovo/bitbake/lib/bb/cookerdata.py", line 163, in wrapped |
| 184 | return func(fn, *args) |
| 185 | File "/home/scott-lenovo/bitbake/lib/bb/cookerdata.py", line 173, in parse_config_file |
| 186 | return bb.parse.handle(fn, data, include) |
| 187 | File "/home/scott-lenovo/bitbake/lib/bb/parse/__init__.py", line 99, in handle |
| 188 | return h['handle'](fn, data, include) |
| 189 | File "/home/scott-lenovo/bitbake/lib/bb/parse/parse_py/ConfHandler.py", line 120, in handle |
| 190 | abs_fn = resolve_file(fn, data) |
| 191 | File "/home/scott-lenovo/bitbake/lib/bb/parse/__init__.py", line 117, in resolve_file |
| 192 | raise IOError("file %s not found in %s" % (fn, bbpath)) |
| 193 | IOError: file conf/bitbake.conf not found in /home/scott-lenovo/hello |
| 194 | |
| 195 | ERROR: Unable to parse conf/bitbake.conf: file conf/bitbake.conf not found in /home/scott-lenovo/hello |
| 196 | |
| 197 | This sample output shows that BitBake could not find the |
| 198 | ``conf/bitbake.conf`` file in the project directory. This file is |
| 199 | the first thing BitBake must find in order to build a target. And, |
| 200 | since the project directory for this example is empty, you need to |
| 201 | provide a ``conf/bitbake.conf`` file. |
| 202 | |
| 203 | #. **Creating conf/bitbake.conf:** The ``conf/bitbake.conf`` includes |
| 204 | a number of configuration variables BitBake uses for metadata and |
| 205 | recipe files. For this example, you need to create the file in your |
| 206 | project directory and define some key BitBake variables. For more |
| 207 | information on the ``bitbake.conf`` file, see |
| 208 | http://git.openembedded.org/bitbake/tree/conf/bitbake.conf. |
| 209 | |
| 210 | Use the following commands to create the ``conf`` directory in the |
| 211 | project directory: :: |
| 212 | |
| 213 | $ mkdir conf |
| 214 | |
| 215 | From within the ``conf`` directory, |
| 216 | use some editor to create the ``bitbake.conf`` so that it contains |
| 217 | the following: :: |
| 218 | |
| 219 | PN = "${@bb.parse.BBHandler.vars_from_file(d.getVar('FILE', False),d)[0] or 'defaultpkgname'}" |
| 220 | |
| 221 | TMPDIR = "${TOPDIR}/tmp" |
| 222 | CACHE = "${TMPDIR}/cache" |
| 223 | STAMP = "${TMPDIR}/${PN}/stamps" |
| 224 | T = "${TMPDIR}/${PN}/work" |
| 225 | B = "${TMPDIR}/${PN}" |
| 226 | |
| 227 | .. note:: |
| 228 | |
| 229 | Without a value for PN , the variables STAMP , T , and B , prevent more |
| 230 | than one recipe from working. You can fix this by either setting PN to |
| 231 | have a value similar to what OpenEmbedded and BitBake use in the default |
| 232 | bitbake.conf file (see previous example). Or, by manually updating each |
| 233 | recipe to set PN . You will also need to include PN as part of the STAMP |
| 234 | , T , and B variable definitions in the local.conf file. |
| 235 | |
| 236 | The ``TMPDIR`` variable establishes a directory that BitBake uses |
| 237 | for build output and intermediate files other than the cached |
| 238 | information used by the |
| 239 | :ref:`bitbake-user-manual/bitbake-user-manual-execution:setscene` |
| 240 | process. Here, the ``TMPDIR`` directory is set to ``hello/tmp``. |
| 241 | |
| 242 | .. tip:: |
| 243 | |
| 244 | You can always safely delete the tmp directory in order to rebuild a |
| 245 | BitBake target. The build process creates the directory for you when you |
| 246 | run BitBake. |
| 247 | |
| 248 | For information about each of the other variables defined in this |
| 249 | example, check :term:`PN`, :term:`TOPDIR`, :term:`CACHE`, :term:`STAMP`, |
| 250 | :term:`T` or :term:`B` to take you to the definitions in the |
| 251 | glossary. |
| 252 | |
| 253 | #. **Run BitBake:** After making sure that the ``conf/bitbake.conf`` file |
| 254 | exists, you can run the ``bitbake`` command again: :: |
| 255 | |
| 256 | $ bitbake |
| 257 | ERROR: Traceback (most recent call last): |
| 258 | File "/home/scott-lenovo/bitbake/lib/bb/cookerdata.py", line 163, in wrapped |
| 259 | return func(fn, *args) |
| 260 | File "/home/scott-lenovo/bitbake/lib/bb/cookerdata.py", line 177, in _inherit |
| 261 | bb.parse.BBHandler.inherit(bbclass, "configuration INHERITs", 0, data) |
| 262 | File "/home/scott-lenovo/bitbake/lib/bb/parse/parse_py/BBHandler.py", line 92, in inherit |
| 263 | include(fn, file, lineno, d, "inherit") |
| 264 | File "/home/scott-lenovo/bitbake/lib/bb/parse/parse_py/ConfHandler.py", line 100, in include |
| 265 | raise ParseError("Could not %(error_out)s file %(fn)s" % vars(), oldfn, lineno) |
| 266 | ParseError: ParseError in configuration INHERITs: Could not inherit file classes/base.bbclass |
| 267 | |
| 268 | ERROR: Unable to parse base: ParseError in configuration INHERITs: Could not inherit file classes/base.bbclass |
| 269 | |
| 270 | In the sample output, |
| 271 | BitBake could not find the ``classes/base.bbclass`` file. You need |
| 272 | to create that file next. |
| 273 | |
| 274 | #. **Creating classes/base.bbclass:** BitBake uses class files to |
| 275 | provide common code and functionality. The minimally required class |
| 276 | for BitBake is the ``classes/base.bbclass`` file. The ``base`` class |
| 277 | is implicitly inherited by every recipe. BitBake looks for the class |
| 278 | in the ``classes`` directory of the project (i.e ``hello/classes`` |
| 279 | in this example). |
| 280 | |
| 281 | Create the ``classes`` directory as follows: :: |
| 282 | |
| 283 | $ cd $HOME/hello |
| 284 | $ mkdir classes |
| 285 | |
| 286 | Move to the ``classes`` directory and then create the |
| 287 | ``base.bbclass`` file by inserting this single line: addtask build |
| 288 | The minimal task that BitBake runs is the ``do_build`` task. This is |
| 289 | all the example needs in order to build the project. Of course, the |
| 290 | ``base.bbclass`` can have much more depending on which build |
| 291 | environments BitBake is supporting. |
| 292 | |
| 293 | #. **Run BitBake:** After making sure that the ``classes/base.bbclass`` |
| 294 | file exists, you can run the ``bitbake`` command again: :: |
| 295 | |
| 296 | $ bitbake |
| 297 | Nothing to do. Use 'bitbake world' to build everything, or run 'bitbake --help' for usage information. |
| 298 | |
| 299 | BitBake is finally reporting |
| 300 | no errors. However, you can see that it really does not have |
| 301 | anything to do. You need to create a recipe that gives BitBake |
| 302 | something to do. |
| 303 | |
| 304 | #. **Creating a Layer:** While it is not really necessary for such a |
| 305 | small example, it is good practice to create a layer in which to |
| 306 | keep your code separate from the general metadata used by BitBake. |
| 307 | Thus, this example creates and uses a layer called "mylayer". |
| 308 | |
| 309 | .. note:: |
| 310 | |
| 311 | You can find additional information on layers in the |
| 312 | ":ref:`bitbake-user-manual/bitbake-user-manual-intro:Layers`" section. |
| 313 | |
| 314 | Minimally, you need a recipe file and a layer configuration file in |
| 315 | your layer. The configuration file needs to be in the ``conf`` |
| 316 | directory inside the layer. Use these commands to set up the layer |
| 317 | and the ``conf`` directory: :: |
| 318 | |
| 319 | $ cd $HOME |
| 320 | $ mkdir mylayer |
| 321 | $ cd mylayer |
| 322 | $ mkdir conf |
| 323 | |
| 324 | Move to the ``conf`` directory and create a ``layer.conf`` file that has the |
| 325 | following: :: |
| 326 | |
| 327 | BBPATH .= ":${LAYERDIR}" |
| 328 | BBFILES += "${LAYERDIR}/\*.bb" |
| 329 | BBFILE_COLLECTIONS += "mylayer" |
| 330 | `BBFILE_PATTERN_mylayer := "^${LAYERDIR_RE}/" |
| 331 | |
| 332 | For information on these variables, click on :term:`BBFILES`, |
| 333 | :term:`LAYERDIR`, :term:`BBFILE_COLLECTIONS` or :term:`BBFILE_PATTERN_mylayer <BBFILE_PATTERN>` |
| 334 | to go to the definitions in the glossary. |
| 335 | |
| 336 | You need to create the recipe file next. Inside your layer at the |
| 337 | top-level, use an editor and create a recipe file named |
| 338 | ``printhello.bb`` that has the following: :: |
| 339 | |
| 340 | DESCRIPTION = "Prints Hello World" |
| 341 | PN = 'printhello' |
| 342 | PV = '1' |
| 343 | |
| 344 | python do_build() { |
| 345 | bb.plain("********************"); |
| 346 | bb.plain("* *"); |
| 347 | bb.plain("* Hello, World! *"); |
| 348 | bb.plain("* *"); |
| 349 | bb.plain("********************"); |
| 350 | } |
| 351 | |
| 352 | The recipe file simply provides |
| 353 | a description of the recipe, the name, version, and the ``do_build`` |
| 354 | task, which prints out "Hello World" to the console. For more |
| 355 | information on :term:`DESCRIPTION`, :term:`PN` or :term:`PV` |
| 356 | follow the links to the glossary. |
| 357 | |
| 358 | #. **Run BitBake With a Target:** Now that a BitBake target exists, run |
| 359 | the command and provide that target: :: |
| 360 | |
| 361 | $ cd $HOME/hello |
| 362 | $ bitbake printhello |
| 363 | ERROR: no recipe files to build, check your BBPATH and BBFILES? |
| 364 | |
| 365 | Summary: There was 1 ERROR message shown, returning a non-zero exit code. |
| 366 | |
| 367 | We have created the layer with the recipe and |
| 368 | the layer configuration file but it still seems that BitBake cannot |
| 369 | find the recipe. BitBake needs a ``conf/bblayers.conf`` that lists |
| 370 | the layers for the project. Without this file, BitBake cannot find |
| 371 | the recipe. |
| 372 | |
| 373 | #. **Creating conf/bblayers.conf:** BitBake uses the |
| 374 | ``conf/bblayers.conf`` file to locate layers needed for the project. |
| 375 | This file must reside in the ``conf`` directory of the project (i.e. |
| 376 | ``hello/conf`` for this example). |
| 377 | |
| 378 | Set your working directory to the ``hello/conf`` directory and then |
| 379 | create the ``bblayers.conf`` file so that it contains the following: :: |
| 380 | |
| 381 | BBLAYERS ?= " \ |
| 382 | /home/<you>/mylayer \ |
| 383 | " |
| 384 | |
| 385 | You need to provide your own information for ``you`` in the file. |
| 386 | |
| 387 | #. **Run BitBake With a Target:** Now that you have supplied the |
| 388 | ``bblayers.conf`` file, run the ``bitbake`` command and provide the |
| 389 | target: :: |
| 390 | |
| 391 | $ bitbake printhello |
| 392 | Parsing recipes: 100% |##################################################################################| |
| 393 | Time: 00:00:00 |
| 394 | Parsing of 1 .bb files complete (0 cached, 1 parsed). 1 targets, 0 skipped, 0 masked, 0 errors. |
| 395 | NOTE: Resolving any missing task queue dependencies |
| 396 | NOTE: Preparing RunQueue |
| 397 | NOTE: Executing RunQueue Tasks |
| 398 | ******************** |
| 399 | * * |
| 400 | * Hello, World! * |
| 401 | * * |
| 402 | ******************** |
| 403 | NOTE: Tasks Summary: Attempted 1 tasks of which 0 didn't need to be rerun and all succeeded. |
| 404 | |
| 405 | .. note:: |
| 406 | |
| 407 | After the first execution, re-running bitbake printhello again will not |
| 408 | result in a BitBake run that prints the same console output. The reason |
| 409 | for this is that the first time the printhello.bb recipe's do_build task |
| 410 | executes successfully, BitBake writes a stamp file for the task. Thus, |
| 411 | the next time you attempt to run the task using that same bitbake |
| 412 | command, BitBake notices the stamp and therefore determines that the task |
| 413 | does not need to be re-run. If you delete the tmp directory or run |
| 414 | bitbake -c clean printhello and then re-run the build, the "Hello, |
| 415 | World!" message will be printed again. |