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Patrick Williamsd8c66bc2016-06-20 12:57:21 -05001#
2# This file is your local configuration file and is where all local user settings
3# are placed. The comments in this file give some guide to the options a new user
4# to the system might want to change but pretty much any configuration option can
5# be set in this file. More adventurous users can look at local.conf.extended
6# which contains other examples of configuration which can be placed in this file
7# but new users likely won't need any of them initially.
8#
9# Lines starting with the '#' character are commented out and in some cases the
10# default values are provided as comments to show people example syntax. Enabling
11# the option is a question of removing the # character and making any change to the
12# variable as required.
13
14#
15# Machine Selection
16#
17# You need to select a specific machine to target the build with. There are a selection
18# of emulated machines available which can boot and run in the QEMU emulator:
19#
20#MACHINE ?= "qemuarm"
21#MACHINE ?= "qemuarm64"
22#MACHINE ?= "qemumips"
23#MACHINE ?= "qemumips64"
24#MACHINE ?= "qemuppc"
25#MACHINE ?= "qemux86"
26#MACHINE ?= "qemux86-64"
27#
28# There are also the following hardware board target machines included for
29# demonstration purposes:
30#
Brad Bishop316dfdd2018-06-25 12:45:53 -040031#MACHINE ?= "beaglebone-yocto"
Patrick Williamsd8c66bc2016-06-20 12:57:21 -050032#MACHINE ?= "genericx86"
33#MACHINE ?= "genericx86-64"
Patrick Williamsd8c66bc2016-06-20 12:57:21 -050034#MACHINE ?= "edgerouter"
35#
Brad Bishop15ae2502019-06-18 21:44:24 -040036# This sets the default machine to be qemux86-64 if no other machine is selected:
37MACHINE ??= "qemux86-64"
Patrick Williamsd8c66bc2016-06-20 12:57:21 -050038
39#
40# Where to place downloads
41#
42# During a first build the system will download many different source code tarballs
43# from various upstream projects. This can take a while, particularly if your network
44# connection is slow. These are all stored in DL_DIR. When wiping and rebuilding you
45# can preserve this directory to speed up this part of subsequent builds. This directory
46# is safe to share between multiple builds on the same machine too.
47#
48# The default is a downloads directory under TOPDIR which is the build directory.
49#
50#DL_DIR ?= "${TOPDIR}/downloads"
51
52#
53# Where to place shared-state files
54#
55# BitBake has the capability to accelerate builds based on previously built output.
56# This is done using "shared state" files which can be thought of as cache objects
57# and this option determines where those files are placed.
58#
59# You can wipe out TMPDIR leaving this directory intact and the build would regenerate
60# from these files if no changes were made to the configuration. If changes were made
61# to the configuration, only shared state files where the state was still valid would
62# be used (done using checksums).
63#
64# The default is a sstate-cache directory under TOPDIR.
65#
66#SSTATE_DIR ?= "${TOPDIR}/sstate-cache"
67
68#
69# Where to place the build output
70#
71# This option specifies where the bulk of the building work should be done and
72# where BitBake should place its temporary files and output. Keep in mind that
73# this includes the extraction and compilation of many applications and the toolchain
74# which can use Gigabytes of hard disk space.
75#
76# The default is a tmp directory under TOPDIR.
77#
78#TMPDIR = "${TOPDIR}/tmp"
79
80#
81# Default policy config
82#
83# The distribution setting controls which policy settings are used as defaults.
84# The default value is fine for general Yocto project use, at least initially.
85# Ultimately when creating custom policy, people will likely end up subclassing
86# these defaults.
87#
88DISTRO ?= "poky"
89# As an example of a subclass there is a "bleeding" edge policy configuration
90# where many versions are set to the absolute latest code from the upstream
91# source control systems. This is just mentioned here as an example, its not
92# useful to most new users.
93# DISTRO ?= "poky-bleeding"
94
95#
96# Package Management configuration
97#
98# This variable lists which packaging formats to enable. Multiple package backends
99# can be enabled at once and the first item listed in the variable will be used
100# to generate the root filesystems.
101# Options are:
102# - 'package_deb' for debian style deb files
103# - 'package_ipk' for ipk files are used by opkg (a debian style embedded package manager)
104# - 'package_rpm' for rpm style packages
105# E.g.: PACKAGE_CLASSES ?= "package_rpm package_deb package_ipk"
106# We default to rpm:
107PACKAGE_CLASSES ?= "package_rpm"
108
109#
110# SDK target architecture
111#
112# This variable specifies the architecture to build SDK items for and means
113# you can build the SDK packages for architectures other than the machine you are
114# running the build on (i.e. building i686 packages on an x86_64 host).
Andrew Geisslerd1e89492021-02-12 15:35:20 -0600115# Supported values are i686, x86_64, aarch64
Patrick Williamsd8c66bc2016-06-20 12:57:21 -0500116#SDKMACHINE ?= "i686"
117
118#
119# Extra image configuration defaults
120#
121# The EXTRA_IMAGE_FEATURES variable allows extra packages to be added to the generated
122# images. Some of these options are added to certain image types automatically. The
123# variable can contain the following options:
124# "dbg-pkgs" - add -dbg packages for all installed packages
125# (adds symbol information for debugging/profiling)
Brad Bishop19323692019-04-05 15:28:33 -0400126# "src-pkgs" - add -src packages for all installed packages
127# (adds source code for debugging)
Patrick Williamsd8c66bc2016-06-20 12:57:21 -0500128# "dev-pkgs" - add -dev packages for all installed packages
129# (useful if you want to develop against libs in the image)
130# "ptest-pkgs" - add -ptest packages for all ptest-enabled packages
131# (useful if you want to run the package test suites)
132# "tools-sdk" - add development tools (gcc, make, pkgconfig etc.)
133# "tools-debug" - add debugging tools (gdb, strace)
134# "eclipse-debug" - add Eclipse remote debugging support
135# "tools-profile" - add profiling tools (oprofile, lttng, valgrind)
136# "tools-testapps" - add useful testing tools (ts_print, aplay, arecord etc.)
137# "debug-tweaks" - make an image suitable for development
138# e.g. ssh root access has a blank password
139# There are other application targets that can be used here too, see
140# meta/classes/image.bbclass and meta/classes/core-image.bbclass for more details.
141# We default to enabling the debugging tweaks.
142EXTRA_IMAGE_FEATURES ?= "debug-tweaks"
143
144#
145# Additional image features
146#
147# The following is a list of additional classes to use when building images which
148# enable extra features. Some available options which can be included in this variable
149# are:
150# - 'buildstats' collect build statistics
Patrick Williams213cb262021-08-07 19:21:33 -0500151USER_CLASSES ?= "buildstats"
Patrick Williamsd8c66bc2016-06-20 12:57:21 -0500152
153#
154# Runtime testing of images
155#
156# The build system can test booting virtual machine images under qemu (an emulator)
Brad Bishopa5c52ff2018-11-23 10:55:50 +1300157# after any root filesystems are created and run tests against those images. It can also
158# run tests against any SDK that are built. To enable this uncomment these lines.
159# See classes/test{image,sdk}.bbclass for further details.
160#IMAGE_CLASSES += "testimage testsdk"
Andrew Geisslerd159c7f2021-09-02 21:05:58 -0500161#TESTIMAGE_AUTO:qemuall = "1"
Brad Bishopa5c52ff2018-11-23 10:55:50 +1300162
Patrick Williamsd8c66bc2016-06-20 12:57:21 -0500163#
164# Interactive shell configuration
165#
166# Under certain circumstances the system may need input from you and to do this it
167# can launch an interactive shell. It needs to do this since the build is
168# multithreaded and needs to be able to handle the case where more than one parallel
169# process may require the user's attention. The default is iterate over the available
170# terminal types to find one that works.
171#
172# Examples of the occasions this may happen are when resolving patches which cannot
173# be applied, to use the devshell or the kernel menuconfig
174#
175# Supported values are auto, gnome, xfce, rxvt, screen, konsole (KDE 3.x only), none
176# Note: currently, Konsole support only works for KDE 3.x due to the way
177# newer Konsole versions behave
178#OE_TERMINAL = "auto"
179# By default disable interactive patch resolution (tasks will just fail instead):
180PATCHRESOLVE = "noop"
181
182#
183# Disk Space Monitoring during the build
184#
185# Monitor the disk space during the build. If there is less that 1GB of space or less
186# than 100K inodes in any key build location (TMPDIR, DL_DIR, SSTATE_DIR), gracefully
William A. Kennington IIIac69b482021-06-02 12:28:27 -0700187# shutdown the build. If there is less than 100MB or 1K inodes, perform a hard abort
Patrick Williamsd8c66bc2016-06-20 12:57:21 -0500188# of the build. The reason for this is that running completely out of space can corrupt
189# files and damages the build in ways which may not be easily recoverable.
Andrew Geisslerf0343792020-11-18 10:42:21 -0600190# It's necessary to monitor /tmp, if there is no space left the build will fail
Patrick Williamsd8c66bc2016-06-20 12:57:21 -0500191# with very exotic errors.
Brad Bishop6e60e8b2018-02-01 10:27:11 -0500192BB_DISKMON_DIRS ??= "\
Patrick Williamsd8c66bc2016-06-20 12:57:21 -0500193 STOPTASKS,${TMPDIR},1G,100K \
194 STOPTASKS,${DL_DIR},1G,100K \
195 STOPTASKS,${SSTATE_DIR},1G,100K \
196 STOPTASKS,/tmp,100M,100K \
197 ABORT,${TMPDIR},100M,1K \
198 ABORT,${DL_DIR},100M,1K \
199 ABORT,${SSTATE_DIR},100M,1K \
200 ABORT,/tmp,10M,1K"
201
202#
203# Shared-state files from other locations
204#
Andrew Geissler95ac1b82021-03-31 14:34:31 -0500205# As mentioned above, shared state files are prebuilt cache data objects which can be
Patrick Williamsd8c66bc2016-06-20 12:57:21 -0500206# used to accelerate build time. This variable can be used to configure the system
207# to search other mirror locations for these objects before it builds the data itself.
208#
209# This can be a filesystem directory, or a remote url such as http or ftp. These
210# would contain the sstate-cache results from previous builds (possibly from other
211# machines). This variable works like fetcher MIRRORS/PREMIRRORS and points to the
212# cache locations to check for the shared objects.
213# NOTE: if the mirror uses the same structure as SSTATE_DIR, you need to add PATH
214# at the end as shown in the examples below. This will be substituted with the
215# correct path within the directory structure.
216#SSTATE_MIRRORS ?= "\
217#file://.* http://someserver.tld/share/sstate/PATH;downloadfilename=PATH \n \
218#file://.* file:///some/local/dir/sstate/PATH"
219
Brad Bishop316dfdd2018-06-25 12:45:53 -0400220#
221# Yocto Project SState Mirror
222#
223# The Yocto Project has prebuilt artefacts available for its releases, you can enable
224# use of these by uncommenting the following line. This will mean the build uses
225# the network to check for artefacts at the start of builds, which does slow it down
226# equally, it will also speed up the builds by not having to build things if they are
227# present in the cache. It assumes you can download something faster than you can build it
228# which will depend on your network.
229#
230#SSTATE_MIRRORS ?= "file://.* http://sstate.yoctoproject.org/2.5/PATH;downloadfilename=PATH"
Patrick Williamsd8c66bc2016-06-20 12:57:21 -0500231
232#
233# Qemu configuration
234#
Brad Bishop08902b02019-08-20 09:16:51 -0400235# By default native qemu will build with a builtin VNC server where graphical output can be
Brad Bishop79641f22019-09-10 07:20:22 -0400236# seen. The line below enables the SDL UI frontend too.
Patrick Williams213cb262021-08-07 19:21:33 -0500237PACKAGECONFIG:append:pn-qemu-system-native = " sdl"
Brad Bishop79641f22019-09-10 07:20:22 -0400238# By default libsdl2-native will be built, if you want to use your host's libSDL instead of
239# the minimal libsdl built by libsdl2-native then uncomment the ASSUME_PROVIDED line below.
Brad Bishop1a4b7ee2018-12-16 17:11:34 -0800240#ASSUME_PROVIDED += "libsdl2-native"
Patrick Williamsd8c66bc2016-06-20 12:57:21 -0500241
Brad Bishop79641f22019-09-10 07:20:22 -0400242# You can also enable the Gtk UI frontend, which takes somewhat longer to build, but adds
243# a handy set of menus for controlling the emulator.
Patrick Williams213cb262021-08-07 19:21:33 -0500244#PACKAGECONFIG:append:pn-qemu-system-native = " gtk+"
Brad Bishop79641f22019-09-10 07:20:22 -0400245
Brad Bishop00e122a2019-10-05 11:10:57 -0400246#
247# Hash Equivalence
248#
249# Enable support for automatically running a local hash equivalence server and
250# instruct bitbake to use a hash equivalence aware signature generator. Hash
251# equivalence improves reuse of sstate by detecting when a given sstate
252# artifact can be reused as equivalent, even if the current task hash doesn't
253# match the one that generated the artifact.
254#
255# A shared hash equivalent server can be set with "<HOSTNAME>:<PORT>" format
256#
257#BB_HASHSERVE = "auto"
258#BB_SIGNATURE_HANDLER = "OEEquivHash"
259
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500260#
261# Memory Resident Bitbake
262#
263# Bitbake's server component can stay in memory after the UI for the current command
264# has completed. This means subsequent commands can run faster since there is no need
265# for bitbake to reload cache files and so on. Number is in seconds, after which the
266# server will shut down.
267#
268#BB_SERVER_TIMEOUT = "60"
269
Patrick Williamsd8c66bc2016-06-20 12:57:21 -0500270# CONF_VERSION is increased each time build/conf/ changes incompatibly and is used to
271# track the version of this file when it was generated. This can safely be ignored if
272# this doesn't mean anything to you.
Patrick Williams213cb262021-08-07 19:21:33 -0500273CONF_VERSION = "2"