Andrew Geissler | f034379 | 2020-11-18 10:42:21 -0600 | [diff] [blame^] | 1 | .. SPDX-License-Identifier: CC-BY-SA-2.0-UK |
Andrew Geissler | c9f7865 | 2020-09-18 14:11:35 -0500 | [diff] [blame] | 2 | |
| 3 | ******************************** |
| 4 | Using the SDK Toolchain Directly |
| 5 | ******************************** |
| 6 | |
| 7 | You can use the SDK toolchain directly with Makefile and Autotools-based |
| 8 | projects. |
| 9 | |
| 10 | Autotools-Based Projects |
| 11 | ======================== |
| 12 | |
| 13 | Once you have a suitable :ref:`sdk-manual/sdk-intro:the cross-development toolchain` |
| 14 | installed, it is very easy to develop a project using the `GNU |
| 15 | Autotools-based <https://en.wikipedia.org/wiki/GNU_Build_System>`__ |
| 16 | workflow, which is outside of the :term:`OpenEmbedded Build System`. |
| 17 | |
| 18 | The following figure presents a simple Autotools workflow. |
| 19 | |
| 20 | .. image:: figures/sdk-autotools-flow.png |
| 21 | :align: center |
| 22 | |
| 23 | Follow these steps to create a simple Autotools-based "Hello World" |
| 24 | project: |
| 25 | |
| 26 | .. note:: |
| 27 | |
| 28 | For more information on the GNU Autotools workflow, see the same |
| 29 | example on the |
| 30 | GNOME Developer |
| 31 | site. |
| 32 | |
| 33 | 1. *Create a Working Directory and Populate It:* Create a clean |
| 34 | directory for your project and then make that directory your working |
| 35 | location. |
| 36 | :: |
| 37 | |
| 38 | $ mkdir $HOME/helloworld |
| 39 | $ cd $HOME/helloworld |
| 40 | |
| 41 | After setting up the directory, populate it with files needed for the flow. |
| 42 | You need a project source file, a file to help with configuration, |
| 43 | and a file to help create the Makefile, and a README file: |
| 44 | ``hello.c``, ``configure.ac``, ``Makefile.am``, and ``README``, |
| 45 | respectively. |
| 46 | |
| 47 | Use the following command to create an empty README file, which is |
| 48 | required by GNU Coding Standards: |
| 49 | :: |
| 50 | |
| 51 | $ touch README |
| 52 | |
| 53 | Create the remaining |
| 54 | three files as follows: |
| 55 | |
| 56 | - ``hello.c``: |
| 57 | :: |
| 58 | |
| 59 | #include <stdio.h> |
| 60 | |
| 61 | main() |
| 62 | { |
| 63 | printf("Hello World!\n"); |
| 64 | } |
| 65 | |
| 66 | - ``configure.ac``: |
| 67 | :: |
| 68 | |
| 69 | AC_INIT(hello,0.1) |
| 70 | AM_INIT_AUTOMAKE([foreign]) |
| 71 | AC_PROG_CC |
| 72 | AC_CONFIG_FILES(Makefile) |
| 73 | AC_OUTPUT |
| 74 | |
| 75 | - ``Makefile.am``: |
| 76 | :: |
| 77 | |
| 78 | bin_PROGRAMS = hello |
| 79 | hello_SOURCES = hello.c |
| 80 | |
| 81 | 2. *Source the Cross-Toolchain Environment Setup File:* As described |
| 82 | earlier in the manual, installing the cross-toolchain creates a |
| 83 | cross-toolchain environment setup script in the directory that the |
| 84 | SDK was installed. Before you can use the tools to develop your |
| 85 | project, you must source this setup script. The script begins with |
| 86 | the string "environment-setup" and contains the machine architecture, |
| 87 | which is followed by the string "poky-linux". For this example, the |
| 88 | command sources a script from the default SDK installation directory |
| 89 | that uses the 32-bit Intel x86 Architecture and the 3.1.2 Yocto |
| 90 | Project release: |
| 91 | :: |
| 92 | |
| 93 | $ source /opt/poky/3.1.2/environment-setup-i586-poky-linux |
| 94 | |
| 95 | 3. *Create the configure Script:* Use the ``autoreconf`` command to |
| 96 | generate the ``configure`` script. |
| 97 | :: |
| 98 | |
| 99 | $ autoreconf |
| 100 | |
| 101 | The ``autoreconf`` |
| 102 | tool takes care of running the other Autotools such as ``aclocal``, |
| 103 | ``autoconf``, and ``automake``. |
| 104 | |
| 105 | .. note:: |
| 106 | |
| 107 | If you get errors from |
| 108 | configure.ac |
| 109 | , which |
| 110 | autoreconf |
| 111 | runs, that indicate missing files, you can use the "-i" option, |
| 112 | which ensures missing auxiliary files are copied to the build |
| 113 | host. |
| 114 | |
| 115 | 4. *Cross-Compile the Project:* This command compiles the project using |
| 116 | the cross-compiler. The |
| 117 | :term:`CONFIGURE_FLAGS` |
| 118 | environment variable provides the minimal arguments for GNU |
| 119 | configure: |
| 120 | :: |
| 121 | |
| 122 | $ ./configure ${CONFIGURE_FLAGS} |
| 123 | |
| 124 | For an Autotools-based |
| 125 | project, you can use the cross-toolchain by just passing the |
| 126 | appropriate host option to ``configure.sh``. The host option you use |
| 127 | is derived from the name of the environment setup script found in the |
| 128 | directory in which you installed the cross-toolchain. For example, |
| 129 | the host option for an ARM-based target that uses the GNU EABI is |
| 130 | ``armv5te-poky-linux-gnueabi``. You will notice that the name of the |
| 131 | script is ``environment-setup-armv5te-poky-linux-gnueabi``. Thus, the |
| 132 | following command works to update your project and rebuild it using |
| 133 | the appropriate cross-toolchain tools: |
| 134 | :: |
| 135 | |
| 136 | $ ./configure --host=armv5te-poky-linux-gnueabi --with-libtool-sysroot=sysroot_dir |
| 137 | |
| 138 | 5. *Make and Install the Project:* These two commands generate and |
| 139 | install the project into the destination directory: |
| 140 | :: |
| 141 | |
| 142 | $ make |
| 143 | $ make install DESTDIR=./tmp |
| 144 | |
| 145 | .. note:: |
| 146 | |
| 147 | To learn about environment variables established when you run the |
| 148 | cross-toolchain environment setup script and how they are used or |
| 149 | overridden when the Makefile, see the " |
| 150 | Makefile-Based Projects |
| 151 | " section. |
| 152 | |
| 153 | This next command is a simple way to verify the installation of your |
| 154 | project. Running the command prints the architecture on which the |
| 155 | binary file can run. This architecture should be the same |
| 156 | architecture that the installed cross-toolchain supports. |
| 157 | :: |
| 158 | |
| 159 | $ file ./tmp/usr/local/bin/hello |
| 160 | |
| 161 | 6. *Execute Your Project:* To execute the project, you would need to run |
| 162 | it on your target hardware. If your target hardware happens to be |
| 163 | your build host, you could run the project as follows: |
| 164 | :: |
| 165 | |
| 166 | $ ./tmp/usr/local/bin/hello |
| 167 | |
| 168 | As expected, the project displays the "Hello World!" message. |
| 169 | |
| 170 | Makefile-Based Projects |
| 171 | ======================= |
| 172 | |
| 173 | Simple Makefile-based projects use and interact with the cross-toolchain |
| 174 | environment variables established when you run the cross-toolchain |
| 175 | environment setup script. The environment variables are subject to |
| 176 | general ``make`` rules. |
| 177 | |
| 178 | This section presents a simple Makefile development flow and provides an |
| 179 | example that lets you see how you can use cross-toolchain environment |
| 180 | variables and Makefile variables during development. |
| 181 | |
| 182 | .. image:: figures/sdk-makefile-flow.png |
| 183 | :align: center |
| 184 | |
| 185 | The main point of this section is to explain the following three cases |
| 186 | regarding variable behavior: |
| 187 | |
| 188 | - *Case 1 - No Variables Set in the Makefile Map to Equivalent |
| 189 | Environment Variables Set in the SDK Setup Script:* Because matching |
| 190 | variables are not specifically set in the ``Makefile``, the variables |
| 191 | retain their values based on the environment setup script. |
| 192 | |
| 193 | - *Case 2 - Variables Are Set in the Makefile that Map to Equivalent |
| 194 | Environment Variables from the SDK Setup Script:* Specifically |
| 195 | setting matching variables in the ``Makefile`` during the build |
| 196 | results in the environment settings of the variables being |
| 197 | overwritten. In this case, the variables you set in the ``Makefile`` |
| 198 | are used. |
| 199 | |
| 200 | - *Case 3 - Variables Are Set Using the Command Line that Map to |
| 201 | Equivalent Environment Variables from the SDK Setup Script:* |
| 202 | Executing the ``Makefile`` from the command line results in the |
| 203 | environment variables being overwritten. In this case, the |
| 204 | command-line content is used. |
| 205 | |
| 206 | .. note:: |
| 207 | |
| 208 | Regardless of how you set your variables, if you use the "-e" option |
| 209 | with |
| 210 | make |
| 211 | , the variables from the SDK setup script take precedence: |
| 212 | :: |
| 213 | |
| 214 | $ make -e target |
| 215 | |
| 216 | |
| 217 | The remainder of this section presents a simple Makefile example that |
| 218 | demonstrates these variable behaviors. |
| 219 | |
| 220 | In a new shell environment variables are not established for the SDK |
| 221 | until you run the setup script. For example, the following commands show |
| 222 | a null value for the compiler variable (i.e. |
| 223 | :term:`CC`). |
| 224 | :: |
| 225 | |
| 226 | $ echo ${CC} |
| 227 | |
| 228 | $ |
| 229 | |
| 230 | Running the |
| 231 | SDK setup script for a 64-bit build host and an i586-tuned target |
| 232 | architecture for a ``core-image-sato`` image using the current 3.1.2 |
| 233 | Yocto Project release and then echoing that variable shows the value |
| 234 | established through the script: |
| 235 | :: |
| 236 | |
| 237 | $ source /opt/poky/3.1.2/environment-setup-i586-poky-linux |
| 238 | $ echo ${CC} |
| 239 | i586-poky-linux-gcc -m32 -march=i586 --sysroot=/opt/poky/3.1.2/sysroots/i586-poky-linux |
| 240 | |
| 241 | To illustrate variable use, work through this simple "Hello World!" |
| 242 | example: |
| 243 | |
| 244 | 1. *Create a Working Directory and Populate It:* Create a clean |
| 245 | directory for your project and then make that directory your working |
| 246 | location. |
| 247 | :: |
| 248 | |
| 249 | $ mkdir $HOME/helloworld |
| 250 | $ cd $HOME/helloworld |
| 251 | |
| 252 | After |
| 253 | setting up the directory, populate it with files needed for the flow. |
| 254 | You need a ``main.c`` file from which you call your function, a |
| 255 | ``module.h`` file to contain headers, and a ``module.c`` that defines |
| 256 | your function. |
| 257 | |
| 258 | Create the three files as follows: |
| 259 | |
| 260 | - ``main.c``: |
| 261 | :: |
| 262 | |
| 263 | #include "module.h" |
| 264 | void sample_func(); |
| 265 | int main() |
| 266 | { |
| 267 | sample_func(); |
| 268 | return 0; |
| 269 | } |
| 270 | |
| 271 | - ``module.h``: |
| 272 | :: |
| 273 | |
| 274 | #include <stdio.h> |
| 275 | void sample_func(); |
| 276 | |
| 277 | - ``module.c``: |
| 278 | :: |
| 279 | |
| 280 | #include "module.h" |
| 281 | void sample_func() |
| 282 | { |
| 283 | printf("Hello World!"); |
| 284 | printf("\n"); |
| 285 | } |
| 286 | |
| 287 | 2. *Source the Cross-Toolchain Environment Setup File:* As described |
| 288 | earlier in the manual, installing the cross-toolchain creates a |
| 289 | cross-toolchain environment setup script in the directory that the |
| 290 | SDK was installed. Before you can use the tools to develop your |
| 291 | project, you must source this setup script. The script begins with |
| 292 | the string "environment-setup" and contains the machine architecture, |
| 293 | which is followed by the string "poky-linux". For this example, the |
| 294 | command sources a script from the default SDK installation directory |
| 295 | that uses the 32-bit Intel x86 Architecture and the DISTRO_NAME Yocto |
| 296 | Project release: |
| 297 | :: |
| 298 | |
| 299 | $ source /opt/poky/DISTRO/environment-setup-i586-poky-linux |
| 300 | |
| 301 | 3. *Create the Makefile:* For this example, the Makefile contains |
| 302 | two lines that can be used to set the ``CC`` variable. One line is |
| 303 | identical to the value that is set when you run the SDK environment |
| 304 | setup script, and the other line sets ``CC`` to "gcc", the default |
| 305 | GNU compiler on the build host: |
| 306 | :: |
| 307 | |
| 308 | # CC=i586-poky-linux-gcc -m32 -march=i586 --sysroot=/opt/poky/2.5/sysroots/i586-poky-linux |
| 309 | # CC="gcc" |
| 310 | all: main.o module.o |
| 311 | ${CC} main.o module.o -o target_bin |
| 312 | main.o: main.c module.h |
| 313 | ${CC} -I . -c main.c |
| 314 | module.o: module.c |
| 315 | module.h ${CC} -I . -c module.c |
| 316 | clean: |
| 317 | rm -rf *.o |
| 318 | rm target_bin |
| 319 | |
| 320 | 4. *Make the Project:* Use the ``make`` command to create the binary |
| 321 | output file. Because variables are commented out in the Makefile, the |
| 322 | value used for ``CC`` is the value set when the SDK environment setup |
| 323 | file was run: |
| 324 | :: |
| 325 | |
| 326 | $ make |
| 327 | i586-poky-linux-gcc -m32 -march=i586 --sysroot=/opt/poky/2.5/sysroots/i586-poky-linux -I . -c main.c |
| 328 | i586-poky-linux-gcc -m32 -march=i586 --sysroot=/opt/poky/2.5/sysroots/i586-poky-linux -I . -c module.c |
| 329 | i586-poky-linux-gcc -m32 -march=i586 --sysroot=/opt/poky/2.5/sysroots/i586-poky-linux main.o module.o -o target_bin |
| 330 | |
| 331 | From the results of the previous command, you can see that |
| 332 | the compiler used was the compiler established through the ``CC`` |
| 333 | variable defined in the setup script. |
| 334 | |
| 335 | You can override the ``CC`` environment variable with the same |
| 336 | variable as set from the Makefile by uncommenting the line in the |
| 337 | Makefile and running ``make`` again. |
| 338 | :: |
| 339 | |
| 340 | $ make clean |
| 341 | rm -rf *.o |
| 342 | rm target_bin |
| 343 | # |
| 344 | # Edit the Makefile by uncommenting the line that sets CC to "gcc" |
| 345 | # |
| 346 | $ make |
| 347 | gcc -I . -c main.c |
| 348 | gcc -I . -c module.c |
| 349 | gcc main.o module.o -o target_bin |
| 350 | |
| 351 | As shown in the previous example, the |
| 352 | cross-toolchain compiler is not used. Rather, the default compiler is |
| 353 | used. |
| 354 | |
| 355 | This next case shows how to override a variable by providing the |
| 356 | variable as part of the command line. Go into the Makefile and |
| 357 | re-insert the comment character so that running ``make`` uses the |
| 358 | established SDK compiler. However, when you run ``make``, use a |
| 359 | command-line argument to set ``CC`` to "gcc": |
| 360 | :: |
| 361 | |
| 362 | $ make clean |
| 363 | rm -rf *.o |
| 364 | rm target_bin |
| 365 | # |
| 366 | # Edit the Makefile to comment out the line setting CC to "gcc" |
| 367 | # |
| 368 | $ make |
| 369 | i586-poky-linux-gcc -m32 -march=i586 --sysroot=/opt/poky/2.5/sysroots/i586-poky-linux -I . -c main.c |
| 370 | i586-poky-linux-gcc -m32 -march=i586 --sysroot=/opt/poky/2.5/sysroots/i586-poky-linux -I . -c module.c |
| 371 | i586-poky-linux-gcc -m32 -march=i586 --sysroot=/opt/poky/2.5/sysroots/i586-poky-linux main.o module.o -o target_bin |
| 372 | $ make clean |
| 373 | rm -rf *.o |
| 374 | rm target_bin |
| 375 | $ make CC="gcc" |
| 376 | gcc -I . -c main.c |
| 377 | gcc -I . -c module.c |
| 378 | gcc main.o module.o -o target_bin |
| 379 | |
| 380 | In the previous case, the command-line argument overrides the SDK |
| 381 | environment variable. |
| 382 | |
| 383 | In this last case, edit Makefile again to use the "gcc" compiler but |
| 384 | then use the "-e" option on the ``make`` command line: |
| 385 | :: |
| 386 | |
| 387 | $ make clean |
| 388 | rm -rf *.o |
| 389 | rm target_bin |
| 390 | # |
| 391 | # Edit the Makefile to use "gcc" |
| 392 | # |
| 393 | $ make |
| 394 | gcc -I . -c main.c |
| 395 | gcc -I . -c module.c |
| 396 | gcc main.o module.o -o target_bin |
| 397 | $ make clean |
| 398 | rm -rf *.o |
| 399 | rm target_bin |
| 400 | $ make -e |
| 401 | i586-poky-linux-gcc -m32 -march=i586 --sysroot=/opt/poky/2.5/sysroots/i586-poky-linux -I . -c main.c |
| 402 | i586-poky-linux-gcc -m32 -march=i586 --sysroot=/opt/poky/2.5/sysroots/i586-poky-linux -I . -c module.c |
| 403 | i586-poky-linux-gcc -m32 -march=i586 --sysroot=/opt/poky/2.5/sysroots/i586-poky-linux main.o module.o -o target_bin |
| 404 | |
| 405 | In the previous case, the "-e" option forces ``make`` to |
| 406 | use the SDK environment variables regardless of the values in the |
| 407 | Makefile. |
| 408 | |
| 409 | 5. *Execute Your Project:* To execute the project (i.e. ``target_bin``), |
| 410 | use the following command: |
| 411 | :: |
| 412 | |
| 413 | $ ./target_bin |
| 414 | Hello World! |
| 415 | |
| 416 | .. note:: |
| 417 | |
| 418 | If you used the cross-toolchain compiler to build |
| 419 | target_bin |
| 420 | and your build host differs in architecture from that of the |
| 421 | target machine, you need to run your project on the target device. |
| 422 | |
| 423 | As expected, the project displays the "Hello World!" message. |