Ed Tanous | 50c50c2 | 2017-05-12 16:58:06 -0700 | [diff] [blame] | 1 | /** ========================================================================== |
| 2 | * 2011 by KjellKod.cc. This is PUBLIC DOMAIN to use at your own risk and comes |
| 3 | * with no warranties. This code is yours to share, use and modify with no |
| 4 | * strings attached and no restrictions or obligations. |
| 5 | * |
| 6 | * For more information see g3log/LICENSE or refer refer to http://unlicense.org |
| 7 | * ============================================================================*/ |
| 8 | |
| 9 | #if !(defined(WIN32) || defined(_WIN32) || defined(__WIN32__)) |
| 10 | #error "crashhandler_windows.cpp used but not on a windows system" |
| 11 | #endif |
| 12 | |
| 13 | #include <windows.h> |
| 14 | #include <csignal> |
| 15 | #include <sstream> |
| 16 | #include <atomic> |
| 17 | #include <process.h> // getpid |
| 18 | #include "g3log/crashhandler.hpp" |
| 19 | #include "g3log/stacktrace_windows.hpp" |
| 20 | #include "g3log/logcapture.hpp" |
| 21 | |
| 22 | #define getpid _getpid |
| 23 | |
| 24 | namespace { |
| 25 | std::atomic<bool> gBlockForFatal {true}; |
| 26 | LPTOP_LEVEL_EXCEPTION_FILTER g_previous_unexpected_exception_handler = nullptr; |
| 27 | |
| 28 | #if !(defined(DISABLE_FATAL_SIGNALHANDLING)) |
| 29 | thread_local bool g_installed_thread_signal_handler = false; |
| 30 | #endif |
| 31 | |
| 32 | #if !(defined(DISABLE_VECTORED_EXCEPTIONHANDLING)) |
| 33 | void *g_vector_exception_handler = nullptr; |
| 34 | #endif |
| 35 | |
| 36 | |
| 37 | |
| 38 | // Restore back to default fatal event handling |
| 39 | void ReverseToOriginalFatalHandling() { |
| 40 | SetUnhandledExceptionFilter (g_previous_unexpected_exception_handler); |
| 41 | |
| 42 | #if !(defined(DISABLE_VECTORED_EXCEPTIONHANDLING)) |
| 43 | RemoveVectoredExceptionHandler (g_vector_exception_handler); |
| 44 | #endif |
| 45 | |
| 46 | #if !(defined(DISABLE_FATAL_SIGNALHANDLING)) |
| 47 | if (SIG_ERR == signal(SIGABRT, SIG_DFL)) |
| 48 | perror("signal - SIGABRT"); |
| 49 | |
| 50 | if (SIG_ERR == signal(SIGFPE, SIG_DFL)) |
| 51 | perror("signal - SIGABRT"); |
| 52 | |
| 53 | if (SIG_ERR == signal(SIGSEGV, SIG_DFL)) |
| 54 | perror("signal - SIGABRT"); |
| 55 | |
| 56 | if (SIG_ERR == signal(SIGILL, SIG_DFL)) |
| 57 | perror("signal - SIGABRT"); |
| 58 | |
| 59 | if (SIG_ERR == signal(SIGTERM, SIG_DFL)) |
| 60 | perror("signal - SIGABRT"); |
| 61 | #endif |
| 62 | } |
| 63 | |
| 64 | |
| 65 | |
| 66 | // called for fatal signals SIGABRT, SIGFPE, SIGSEGV, SIGILL, SIGTERM |
| 67 | void signalHandler(int signal_number) { |
| 68 | using namespace g3::internal; |
| 69 | std::string dump = stacktrace::stackdump(); |
| 70 | |
| 71 | std::ostringstream fatal_stream; |
| 72 | fatal_stream << "\n***** Received fatal signal " << g3::internal::exitReasonName(g3::internal::FATAL_SIGNAL, signal_number); |
| 73 | fatal_stream << "(" << signal_number << ")\tPID: " << getpid() << std::endl; |
| 74 | |
| 75 | |
| 76 | LogCapture trigger(FATAL_SIGNAL, static_cast<g3::SignalType>(signal_number), dump.c_str()); |
| 77 | trigger.stream() << fatal_stream.str(); |
| 78 | |
| 79 | // Trigger debug break point, if we're in debug. This breakpoint CAN cause a slowdown when it happens. |
| 80 | // Be patient. The "Debug" dialogue should pop-up eventually if you doing it in Visual Studio. |
| 81 | // For fatal signals only, not exceptions. |
| 82 | // This is a way to tell the IDE (if in dev mode) that it can stop at this breakpoint |
| 83 | // Note that at this time the fatal log event with stack trace is NOT yet flushed to the logger |
| 84 | // This call will do nothing unless we're in DEBUG and "DEBUG_BREAK_AT_FATAL_SIGNAL" is enabled |
| 85 | // ref: g3log/Options.cmake |
| 86 | #if (!defined(NDEBUG) && defined(DEBUG_BREAK_AT_FATAL_SIGNAL)) |
| 87 | __debugbreak(); |
| 88 | #endif |
| 89 | } // scope exit - message sent to LogWorker, wait to die... |
| 90 | |
| 91 | |
| 92 | |
| 93 | // Unhandled exception catching |
| 94 | LONG WINAPI exceptionHandling(EXCEPTION_POINTERS *info, const std::string &handler) { |
| 95 | std::string dump = stacktrace::stackdump(info); |
| 96 | |
| 97 | std::ostringstream fatal_stream; |
| 98 | const g3::SignalType exception_code = info->ExceptionRecord->ExceptionCode; |
| 99 | fatal_stream << "\n***** " << handler << ": Received fatal exception " << g3::internal::exitReasonName(g3::internal::FATAL_EXCEPTION, exception_code); |
| 100 | fatal_stream << "\tPID: " << getpid() << std::endl; |
| 101 | |
| 102 | const auto fatal_id = static_cast<g3::SignalType>(exception_code); |
| 103 | LogCapture trigger(g3::internal::FATAL_EXCEPTION, fatal_id, dump.c_str()); |
| 104 | trigger.stream() << fatal_stream.str(); |
| 105 | // FATAL Exception: It doesn't necessarily stop here we pass on continue search |
| 106 | // if no one else will catch that then it's goodbye anyhow. |
| 107 | // The RISK here is if someone is cathing this and returning "EXCEPTION_EXECUTE_HANDLER" |
| 108 | // but does not shutdown then the software will be running with g3log shutdown. |
| 109 | // .... However... this must be seen as a bug from standard handling of fatal exceptions |
| 110 | // https://msdn.microsoft.com/en-us/library/6wxdsc38.aspx |
| 111 | return EXCEPTION_CONTINUE_SEARCH; |
| 112 | } |
| 113 | |
| 114 | |
| 115 | // Unhandled exception catching |
| 116 | LONG WINAPI unexpectedExceptionHandling(EXCEPTION_POINTERS *info) { |
| 117 | ReverseToOriginalFatalHandling(); |
| 118 | return exceptionHandling(info, "Unexpected Exception Handler"); |
| 119 | } |
| 120 | |
| 121 | |
| 122 | /// Setup through (Windows API) AddVectoredExceptionHandler |
| 123 | /// Ref: http://blogs.msdn.com/b/zhanli/archive/2010/06/25/c-tips-addvectoredexceptionhandler-addvectoredcontinuehandler-and-setunhandledexceptionfilter.aspx |
| 124 | #if !(defined(DISABLE_VECTORED_EXCEPTIONHANDLING)) |
| 125 | LONG WINAPI vectorExceptionHandling(PEXCEPTION_POINTERS p) { |
| 126 | const g3::SignalType exception_code = p->ExceptionRecord->ExceptionCode; |
| 127 | if (false == stacktrace::isKnownException(exception_code)) { |
| 128 | // The unknown exception is ignored. Since it is not a Windows |
| 129 | // fatal exception generated by the OS we leave the |
| 130 | // responsibility to deal with this by the client software. |
| 131 | return EXCEPTION_CONTINUE_SEARCH; |
| 132 | } else { |
| 133 | ReverseToOriginalFatalHandling(); |
| 134 | return exceptionHandling(p, "Vectored Exception Handler"); |
| 135 | } |
| 136 | } |
| 137 | #endif |
| 138 | |
| 139 | |
| 140 | |
| 141 | |
| 142 | } // end anonymous namespace |
| 143 | |
| 144 | |
| 145 | namespace g3 { |
| 146 | namespace internal { |
| 147 | // For windows exceptions this might ONCE be set to false, in case of a |
| 148 | // windows exceptions and not a signal |
| 149 | bool shouldBlockForFatalHandling() { |
| 150 | return gBlockForFatal; |
| 151 | } |
| 152 | |
| 153 | |
| 154 | /// Generate stackdump. Or in case a stackdump was pre-generated and |
| 155 | /// non-empty just use that one. i.e. the latter case is only for |
| 156 | /// Windows and test purposes |
| 157 | std::string stackdump(const char *dump) { |
| 158 | if (nullptr != dump && !std::string(dump).empty()) { |
| 159 | return {dump}; |
| 160 | } |
| 161 | |
| 162 | return stacktrace::stackdump(); |
| 163 | } |
| 164 | |
| 165 | |
| 166 | |
| 167 | /// string representation of signal ID or Windows exception id |
| 168 | std::string exitReasonName(const LEVELS &level, g3::SignalType fatal_id) { |
| 169 | if (level == g3::internal::FATAL_EXCEPTION) { |
| 170 | return stacktrace::exceptionIdToText(fatal_id); |
| 171 | } |
| 172 | |
| 173 | switch (fatal_id) { |
| 174 | case SIGABRT: return "SIGABRT"; break; |
| 175 | case SIGFPE: return "SIGFPE"; break; |
| 176 | case SIGSEGV: return "SIGSEGV"; break; |
| 177 | case SIGILL: return "SIGILL"; break; |
| 178 | case SIGTERM: return "SIGTERM"; break; |
| 179 | default: |
| 180 | std::ostringstream oss; |
| 181 | oss << "UNKNOWN SIGNAL(" << fatal_id << ")"; |
| 182 | return oss.str(); |
| 183 | } |
| 184 | } |
| 185 | |
| 186 | |
| 187 | // Triggered by g3log::LogWorker after receiving a FATAL trigger |
| 188 | // which is LOG(FATAL), CHECK(false) or a fatal signal our signalhandler caught. |
| 189 | // --- If LOG(FATAL) or CHECK(false) the signal_number will be SIGABRT |
| 190 | void exitWithDefaultSignalHandler(const LEVELS &level, g3::SignalType fatal_signal_id) { |
| 191 | |
| 192 | ReverseToOriginalFatalHandling(); |
| 193 | // For windows exceptions we want to continue the possibility of |
| 194 | // exception handling now when the log and stacktrace are flushed |
| 195 | // to sinks. We therefore avoid to kill the preocess here. Instead |
| 196 | // it will be the exceptionHandling functions above that |
| 197 | // will let exception handling continue with: EXCEPTION_CONTINUE_SEARCH |
| 198 | if (g3::internal::FATAL_EXCEPTION == level) { |
| 199 | gBlockForFatal = false; |
| 200 | return; |
| 201 | } |
| 202 | |
| 203 | // for a sigal however, we exit through that fatal signal |
| 204 | const int signal_number = static_cast<int>(fatal_signal_id); |
| 205 | raise(signal_number); |
| 206 | } |
| 207 | |
| 208 | |
| 209 | |
| 210 | void installSignalHandler() { |
| 211 | g3::installSignalHandlerForThread(); |
| 212 | } |
| 213 | |
| 214 | |
| 215 | } // end g3::internal |
| 216 | |
| 217 | |
| 218 | /// SIGFPE, SIGILL, and SIGSEGV handling must be installed per thread |
| 219 | /// on Windows. This is automatically done if you do at least one LOG(...) call |
| 220 | /// you can also use this function call, per thread so make sure these three |
| 221 | /// fatal signals are covered in your thread (even if you don't do a LOG(...) call |
| 222 | void installSignalHandlerForThread() { |
| 223 | #if !(defined(DISABLE_FATAL_SIGNALHANDLING)) |
| 224 | if (!g_installed_thread_signal_handler) { |
| 225 | g_installed_thread_signal_handler = true; |
| 226 | if (SIG_ERR == signal(SIGTERM, signalHandler)) |
| 227 | perror("signal - SIGTERM"); |
| 228 | if (SIG_ERR == signal(SIGABRT, signalHandler)) |
| 229 | perror("signal - SIGABRT"); |
| 230 | if (SIG_ERR == signal(SIGFPE, signalHandler)) |
| 231 | perror("signal - SIGFPE"); |
| 232 | if (SIG_ERR == signal(SIGSEGV, signalHandler)) |
| 233 | perror("signal - SIGSEGV"); |
| 234 | if (SIG_ERR == signal(SIGILL, signalHandler)) |
| 235 | perror("signal - SIGILL"); |
| 236 | } |
| 237 | #endif |
| 238 | } |
| 239 | |
| 240 | void installCrashHandler() { |
| 241 | internal::installSignalHandler(); |
| 242 | g_previous_unexpected_exception_handler = SetUnhandledExceptionFilter(unexpectedExceptionHandling); |
| 243 | |
| 244 | #if !(defined(DISABLE_VECTORED_EXCEPTIONHANDLING)) |
| 245 | // const size_t kFirstExceptionHandler = 1; |
| 246 | // kFirstExeptionsHandler is kept here for documentational purposes. |
| 247 | // The last exception seems more what we want |
| 248 | const size_t kLastExceptionHandler = 0; |
| 249 | g_vector_exception_handler = AddVectoredExceptionHandler(kLastExceptionHandler, vectorExceptionHandling); |
| 250 | #endif |
| 251 | } |
| 252 | |
| 253 | } // end namespace g3 |