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Patrick Williamsd8c66bc2016-06-20 12:57:21 -05001#
2# This file is your local configuration file and is where all local user settings
3# are placed. The comments in this file give some guide to the options a new user
4# to the system might want to change but pretty much any configuration option can
Andrew Geissler9aee5002022-03-30 16:27:02 +00005# be set in this file. More adventurous users can look at
6# local.conf.sample.extended which contains other examples of configuration which
7# can be placed in this file but new users likely won't need any of them
8# initially.
Patrick Williamsd8c66bc2016-06-20 12:57:21 -05009#
10# Lines starting with the '#' character are commented out and in some cases the
11# default values are provided as comments to show people example syntax. Enabling
12# the option is a question of removing the # character and making any change to the
13# variable as required.
14
15#
16# Machine Selection
17#
18# You need to select a specific machine to target the build with. There are a selection
19# of emulated machines available which can boot and run in the QEMU emulator:
20#
21#MACHINE ?= "qemuarm"
22#MACHINE ?= "qemuarm64"
23#MACHINE ?= "qemumips"
24#MACHINE ?= "qemumips64"
25#MACHINE ?= "qemuppc"
26#MACHINE ?= "qemux86"
27#MACHINE ?= "qemux86-64"
28#
29# There are also the following hardware board target machines included for
30# demonstration purposes:
31#
Brad Bishop316dfdd2018-06-25 12:45:53 -040032#MACHINE ?= "beaglebone-yocto"
Patrick Williamsd8c66bc2016-06-20 12:57:21 -050033#MACHINE ?= "genericx86"
34#MACHINE ?= "genericx86-64"
Patrick Williamsd8c66bc2016-06-20 12:57:21 -050035#MACHINE ?= "edgerouter"
36#
Brad Bishop15ae2502019-06-18 21:44:24 -040037# This sets the default machine to be qemux86-64 if no other machine is selected:
38MACHINE ??= "qemux86-64"
Patrick Williamsd8c66bc2016-06-20 12:57:21 -050039
Andrew Geissler615f2f12022-07-15 14:00:58 -050040# These are some of the more commonly used values. Looking at the files in the
41# meta/conf/machine directory, or the conf/machine directory of any additional layers
42# you add in will show all the available machines.
43
Patrick Williamsd8c66bc2016-06-20 12:57:21 -050044#
45# Where to place downloads
46#
47# During a first build the system will download many different source code tarballs
48# from various upstream projects. This can take a while, particularly if your network
49# connection is slow. These are all stored in DL_DIR. When wiping and rebuilding you
50# can preserve this directory to speed up this part of subsequent builds. This directory
51# is safe to share between multiple builds on the same machine too.
52#
53# The default is a downloads directory under TOPDIR which is the build directory.
54#
55#DL_DIR ?= "${TOPDIR}/downloads"
56
57#
58# Where to place shared-state files
59#
60# BitBake has the capability to accelerate builds based on previously built output.
61# This is done using "shared state" files which can be thought of as cache objects
62# and this option determines where those files are placed.
63#
64# You can wipe out TMPDIR leaving this directory intact and the build would regenerate
65# from these files if no changes were made to the configuration. If changes were made
66# to the configuration, only shared state files where the state was still valid would
67# be used (done using checksums).
68#
69# The default is a sstate-cache directory under TOPDIR.
70#
71#SSTATE_DIR ?= "${TOPDIR}/sstate-cache"
72
73#
74# Where to place the build output
75#
76# This option specifies where the bulk of the building work should be done and
77# where BitBake should place its temporary files and output. Keep in mind that
78# this includes the extraction and compilation of many applications and the toolchain
79# which can use Gigabytes of hard disk space.
80#
81# The default is a tmp directory under TOPDIR.
82#
83#TMPDIR = "${TOPDIR}/tmp"
84
85#
86# Default policy config
87#
88# The distribution setting controls which policy settings are used as defaults.
89# The default value is fine for general Yocto project use, at least initially.
90# Ultimately when creating custom policy, people will likely end up subclassing
91# these defaults.
92#
93DISTRO ?= "poky"
94# As an example of a subclass there is a "bleeding" edge policy configuration
95# where many versions are set to the absolute latest code from the upstream
96# source control systems. This is just mentioned here as an example, its not
97# useful to most new users.
98# DISTRO ?= "poky-bleeding"
99
100#
101# Package Management configuration
102#
103# This variable lists which packaging formats to enable. Multiple package backends
104# can be enabled at once and the first item listed in the variable will be used
105# to generate the root filesystems.
106# Options are:
107# - 'package_deb' for debian style deb files
108# - 'package_ipk' for ipk files are used by opkg (a debian style embedded package manager)
109# - 'package_rpm' for rpm style packages
110# E.g.: PACKAGE_CLASSES ?= "package_rpm package_deb package_ipk"
Patrick Williams03907ee2022-05-01 06:28:52 -0500111# OE-Core defaults to ipkg, whilst Poky defaults to rpm:
112# PACKAGE_CLASSES ?= "package_rpm"
Patrick Williamsd8c66bc2016-06-20 12:57:21 -0500113
114#
115# SDK target architecture
116#
117# This variable specifies the architecture to build SDK items for and means
118# you can build the SDK packages for architectures other than the machine you are
119# running the build on (i.e. building i686 packages on an x86_64 host).
Andrew Geisslerd1e89492021-02-12 15:35:20 -0600120# Supported values are i686, x86_64, aarch64
Patrick Williamsd8c66bc2016-06-20 12:57:21 -0500121#SDKMACHINE ?= "i686"
122
123#
124# Extra image configuration defaults
125#
126# The EXTRA_IMAGE_FEATURES variable allows extra packages to be added to the generated
127# images. Some of these options are added to certain image types automatically. The
128# variable can contain the following options:
129# "dbg-pkgs" - add -dbg packages for all installed packages
130# (adds symbol information for debugging/profiling)
Brad Bishop19323692019-04-05 15:28:33 -0400131# "src-pkgs" - add -src packages for all installed packages
132# (adds source code for debugging)
Patrick Williamsd8c66bc2016-06-20 12:57:21 -0500133# "dev-pkgs" - add -dev packages for all installed packages
134# (useful if you want to develop against libs in the image)
135# "ptest-pkgs" - add -ptest packages for all ptest-enabled packages
136# (useful if you want to run the package test suites)
137# "tools-sdk" - add development tools (gcc, make, pkgconfig etc.)
138# "tools-debug" - add debugging tools (gdb, strace)
139# "eclipse-debug" - add Eclipse remote debugging support
140# "tools-profile" - add profiling tools (oprofile, lttng, valgrind)
141# "tools-testapps" - add useful testing tools (ts_print, aplay, arecord etc.)
142# "debug-tweaks" - make an image suitable for development
143# e.g. ssh root access has a blank password
144# There are other application targets that can be used here too, see
145# meta/classes/image.bbclass and meta/classes/core-image.bbclass for more details.
146# We default to enabling the debugging tweaks.
147EXTRA_IMAGE_FEATURES ?= "debug-tweaks"
148
149#
150# Additional image features
151#
152# The following is a list of additional classes to use when building images which
153# enable extra features. Some available options which can be included in this variable
154# are:
155# - 'buildstats' collect build statistics
Patrick Williams213cb262021-08-07 19:21:33 -0500156USER_CLASSES ?= "buildstats"
Patrick Williamsd8c66bc2016-06-20 12:57:21 -0500157
158#
159# Runtime testing of images
160#
161# The build system can test booting virtual machine images under qemu (an emulator)
Brad Bishopa5c52ff2018-11-23 10:55:50 +1300162# after any root filesystems are created and run tests against those images. It can also
163# run tests against any SDK that are built. To enable this uncomment these lines.
164# See classes/test{image,sdk}.bbclass for further details.
165#IMAGE_CLASSES += "testimage testsdk"
Andrew Geisslerd159c7f2021-09-02 21:05:58 -0500166#TESTIMAGE_AUTO:qemuall = "1"
Brad Bishopa5c52ff2018-11-23 10:55:50 +1300167
Patrick Williamsd8c66bc2016-06-20 12:57:21 -0500168#
169# Interactive shell configuration
170#
171# Under certain circumstances the system may need input from you and to do this it
172# can launch an interactive shell. It needs to do this since the build is
173# multithreaded and needs to be able to handle the case where more than one parallel
174# process may require the user's attention. The default is iterate over the available
175# terminal types to find one that works.
176#
177# Examples of the occasions this may happen are when resolving patches which cannot
178# be applied, to use the devshell or the kernel menuconfig
179#
180# Supported values are auto, gnome, xfce, rxvt, screen, konsole (KDE 3.x only), none
181# Note: currently, Konsole support only works for KDE 3.x due to the way
182# newer Konsole versions behave
183#OE_TERMINAL = "auto"
184# By default disable interactive patch resolution (tasks will just fail instead):
185PATCHRESOLVE = "noop"
186
187#
188# Disk Space Monitoring during the build
189#
190# Monitor the disk space during the build. If there is less that 1GB of space or less
191# than 100K inodes in any key build location (TMPDIR, DL_DIR, SSTATE_DIR), gracefully
Andrew Geissler7e0e3c02022-02-25 20:34:39 +0000192# shutdown the build. If there is less than 100MB or 1K inodes, perform a hard halt
Patrick Williamsd8c66bc2016-06-20 12:57:21 -0500193# of the build. The reason for this is that running completely out of space can corrupt
194# files and damages the build in ways which may not be easily recoverable.
Andrew Geisslerf0343792020-11-18 10:42:21 -0600195# It's necessary to monitor /tmp, if there is no space left the build will fail
Patrick Williamsd8c66bc2016-06-20 12:57:21 -0500196# with very exotic errors.
Brad Bishop6e60e8b2018-02-01 10:27:11 -0500197BB_DISKMON_DIRS ??= "\
Patrick Williamsd8c66bc2016-06-20 12:57:21 -0500198 STOPTASKS,${TMPDIR},1G,100K \
199 STOPTASKS,${DL_DIR},1G,100K \
200 STOPTASKS,${SSTATE_DIR},1G,100K \
201 STOPTASKS,/tmp,100M,100K \
Andrew Geissler7e0e3c02022-02-25 20:34:39 +0000202 HALT,${TMPDIR},100M,1K \
203 HALT,${DL_DIR},100M,1K \
204 HALT,${SSTATE_DIR},100M,1K \
205 HALT,/tmp,10M,1K"
Patrick Williamsd8c66bc2016-06-20 12:57:21 -0500206
207#
208# Shared-state files from other locations
209#
Andrew Geissler95ac1b82021-03-31 14:34:31 -0500210# As mentioned above, shared state files are prebuilt cache data objects which can be
Patrick Williamsd8c66bc2016-06-20 12:57:21 -0500211# used to accelerate build time. This variable can be used to configure the system
212# to search other mirror locations for these objects before it builds the data itself.
213#
Andrew Geissler9aee5002022-03-30 16:27:02 +0000214# This can be a filesystem directory, or a remote url such as https or ftp. These
Patrick Williamsd8c66bc2016-06-20 12:57:21 -0500215# would contain the sstate-cache results from previous builds (possibly from other
216# machines). This variable works like fetcher MIRRORS/PREMIRRORS and points to the
217# cache locations to check for the shared objects.
218# NOTE: if the mirror uses the same structure as SSTATE_DIR, you need to add PATH
219# at the end as shown in the examples below. This will be substituted with the
220# correct path within the directory structure.
221#SSTATE_MIRRORS ?= "\
Andrew Geissler9aee5002022-03-30 16:27:02 +0000222#file://.* https://someserver.tld/share/sstate/PATH;downloadfilename=PATH \
Patrick Williamsd8c66bc2016-06-20 12:57:21 -0500223#file://.* file:///some/local/dir/sstate/PATH"
224
Brad Bishop316dfdd2018-06-25 12:45:53 -0400225#
226# Yocto Project SState Mirror
227#
228# The Yocto Project has prebuilt artefacts available for its releases, you can enable
Andrew Geissler5199d832021-09-24 16:47:35 -0500229# use of these by uncommenting the following lines. This will mean the build uses
Brad Bishop316dfdd2018-06-25 12:45:53 -0400230# the network to check for artefacts at the start of builds, which does slow it down
231# equally, it will also speed up the builds by not having to build things if they are
232# present in the cache. It assumes you can download something faster than you can build it
233# which will depend on your network.
Andrew Geissler5199d832021-09-24 16:47:35 -0500234# Note: For this to work you also need hash-equivalence passthrough to the matching server
Brad Bishop316dfdd2018-06-25 12:45:53 -0400235#
Andrew Geissler5199d832021-09-24 16:47:35 -0500236#BB_HASHSERVE_UPSTREAM = "typhoon.yocto.io:8687"
Andrew Geissler615f2f12022-07-15 14:00:58 -0500237#SSTATE_MIRRORS ?= "file://.* http://sstate.yoctoproject.org/all/PATH;downloadfilename=PATH"
Patrick Williamsd8c66bc2016-06-20 12:57:21 -0500238
239#
240# Qemu configuration
241#
Brad Bishop08902b02019-08-20 09:16:51 -0400242# By default native qemu will build with a builtin VNC server where graphical output can be
Brad Bishop79641f22019-09-10 07:20:22 -0400243# seen. The line below enables the SDL UI frontend too.
Patrick Williams213cb262021-08-07 19:21:33 -0500244PACKAGECONFIG:append:pn-qemu-system-native = " sdl"
Brad Bishop79641f22019-09-10 07:20:22 -0400245# By default libsdl2-native will be built, if you want to use your host's libSDL instead of
246# the minimal libsdl built by libsdl2-native then uncomment the ASSUME_PROVIDED line below.
Brad Bishop1a4b7ee2018-12-16 17:11:34 -0800247#ASSUME_PROVIDED += "libsdl2-native"
Patrick Williamsd8c66bc2016-06-20 12:57:21 -0500248
Brad Bishop79641f22019-09-10 07:20:22 -0400249# You can also enable the Gtk UI frontend, which takes somewhat longer to build, but adds
250# a handy set of menus for controlling the emulator.
Patrick Williams213cb262021-08-07 19:21:33 -0500251#PACKAGECONFIG:append:pn-qemu-system-native = " gtk+"
Brad Bishop79641f22019-09-10 07:20:22 -0400252
Brad Bishop00e122a2019-10-05 11:10:57 -0400253#
254# Hash Equivalence
255#
256# Enable support for automatically running a local hash equivalence server and
257# instruct bitbake to use a hash equivalence aware signature generator. Hash
258# equivalence improves reuse of sstate by detecting when a given sstate
259# artifact can be reused as equivalent, even if the current task hash doesn't
260# match the one that generated the artifact.
261#
262# A shared hash equivalent server can be set with "<HOSTNAME>:<PORT>" format
263#
264#BB_HASHSERVE = "auto"
265#BB_SIGNATURE_HANDLER = "OEEquivHash"
266
Andrew Geisslerc9f78652020-09-18 14:11:35 -0500267#
268# Memory Resident Bitbake
269#
270# Bitbake's server component can stay in memory after the UI for the current command
271# has completed. This means subsequent commands can run faster since there is no need
272# for bitbake to reload cache files and so on. Number is in seconds, after which the
273# server will shut down.
274#
275#BB_SERVER_TIMEOUT = "60"
276
Patrick Williamsd8c66bc2016-06-20 12:57:21 -0500277# CONF_VERSION is increased each time build/conf/ changes incompatibly and is used to
278# track the version of this file when it was generated. This can safely be ignored if
279# this doesn't mean anything to you.
Patrick Williams213cb262021-08-07 19:21:33 -0500280CONF_VERSION = "2"